Mercurial > mm7
view lib/legacy_dx/dvoice.h @ 746:852ec78d9548
Слияние
author | Ritor1 |
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date | Fri, 22 Mar 2013 23:46:32 +0600 |
parents | 9c0607679772 |
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/*==========================================================================; * * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: dpvoice.h * Content: DirectPlayVoice include file ***************************************************************************/ #ifndef __DVOICE__ #define __DVOICE__ #include <ole2.h> // for DECLARE_INTERFACE and HRESULT #include <mmsystem.h> #include <mmreg.h> #include <msacm.h> #include "dsound.h" #ifdef __cplusplus extern "C" { #endif /**************************************************************************** * * DirectPlayVoice CLSIDs * ****************************************************************************/ // {B9F3EB85-B781-4ac1-8D90-93A05EE37D7D} DEFINE_GUID(CLSID_DirectPlayVoiceClient, 0xb9f3eb85, 0xb781, 0x4ac1, 0x8d, 0x90, 0x93, 0xa0, 0x5e, 0xe3, 0x7d, 0x7d); // {D3F5B8E6-9B78-4a4c-94EA-CA2397B663D3} DEFINE_GUID(CLSID_DirectPlayVoiceServer, 0xd3f5b8e6, 0x9b78, 0x4a4c, 0x94, 0xea, 0xca, 0x23, 0x97, 0xb6, 0x63, 0xd3); // {0F0F094B-B01C-4091-A14D-DD0CD807711A} DEFINE_GUID(CLSID_DirectPlayVoiceTest, 0xf0f094b, 0xb01c, 0x4091, 0xa1, 0x4d, 0xdd, 0xc, 0xd8, 0x7, 0x71, 0x1a); /**************************************************************************** * * DirectPlayVoice Interface IIDs * ****************************************************************************/ // {1DFDC8EA-BCF7-41d6-B295-AB64B3B23306} DEFINE_GUID(IID_IDirectPlayVoiceClient, 0x1dfdc8ea, 0xbcf7, 0x41d6, 0xb2, 0x95, 0xab, 0x64, 0xb3, 0xb2, 0x33, 0x6); // {FAA1C173-0468-43b6-8A2A-EA8A4F2076C9} DEFINE_GUID(IID_IDirectPlayVoiceServer, 0xfaa1c173, 0x468, 0x43b6, 0x8a, 0x2a, 0xea, 0x8a, 0x4f, 0x20, 0x76, 0xc9); // {D26AF734-208B-41da-8224-E0CE79810BE1} DEFINE_GUID(IID_IDirectPlayVoiceTest, 0xd26af734, 0x208b, 0x41da, 0x82, 0x24, 0xe0, 0xce, 0x79, 0x81, 0xb, 0xe1); /**************************************************************************** * * DirectPlayVoice Compression Type GUIDs * ****************************************************************************/ // MS-ADPCM 32.8 kbit/s // // {699B52C1-A885-46a8-A308-97172419ADC7} DEFINE_GUID(DPVCTGUID_ADPCM, 0x699b52c1, 0xa885, 0x46a8, 0xa3, 0x8, 0x97, 0x17, 0x24, 0x19, 0xad, 0xc7); // Microsoft GSM 6.10 13 kbit/s // // {24768C60-5A0D-11d3-9BE4-525400D985E7} DEFINE_GUID(DPVCTGUID_GSM, 0x24768c60, 0x5a0d, 0x11d3, 0x9b, 0xe4, 0x52, 0x54, 0x0, 0xd9, 0x85, 0xe7); // MS-PCM 64 kbit/s // // {8DE12FD4-7CB3-48ce-A7E8-9C47A22E8AC5} DEFINE_GUID(DPVCTGUID_NONE, 0x8de12fd4, 0x7cb3, 0x48ce, 0xa7, 0xe8, 0x9c, 0x47, 0xa2, 0x2e, 0x8a, 0xc5); // Voxware SC03 3.2kbit/s // // {7D82A29B-2242-4f82-8F39-5D1153DF3E41} DEFINE_GUID(DPVCTGUID_SC03, 0x7d82a29b, 0x2242, 0x4f82, 0x8f, 0x39, 0x5d, 0x11, 0x53, 0xdf, 0x3e, 0x41); // Voxware SC06 6.4kbit/s // // {53DEF900-7168-4633-B47F-D143916A13C7} DEFINE_GUID(DPVCTGUID_SC06, 0x53def900, 0x7168, 0x4633, 0xb4, 0x7f, 0xd1, 0x43, 0x91, 0x6a, 0x13, 0xc7); // TrueSpeech(TM) 8.6 kbit/s // // {D7954361-5A0B-11d3-9BE4-525400D985E7} DEFINE_GUID(DPVCTGUID_TRUESPEECH, 0xd7954361, 0x5a0b, 0x11d3, 0x9b, 0xe4, 0x52, 0x54, 0x0, 0xd9, 0x85, 0xe7); // Voxware VR12 1.4kbit/s // // {FE44A9FE-8ED4-48bf-9D66-1B1ADFF9FF6D} DEFINE_GUID(DPVCTGUID_VR12, 0xfe44a9fe, 0x8ed4, 0x48bf, 0x9d, 0x66, 0x1b, 0x1a, 0xdf, 0xf9, 0xff, 0x6d); // Define the default compression type #define DPVCTGUID_DEFAULT DPVCTGUID_SC03 /**************************************************************************** * * DirectPlayVoice Interface Pointer definitions * ****************************************************************************/ typedef struct IDirectPlayVoiceClient FAR *LPDIRECTPLAYVOICECLIENT, *PDIRECTPLAYVOICECLIENT; typedef struct IDirectPlayVoiceServer FAR *LPDIRECTPLAYVOICESERVER, *PDIRECTPLAYVOICESERVER; typedef struct IDirectPlayVoiceTest FAR *LPDIRECTPLAYVOICETEST, *PDIRECTPLAYVOICETEST; /**************************************************************************** * * DirectPlayVoice Callback Functions * ****************************************************************************/ typedef HRESULT (FAR PASCAL *PDVMESSAGEHANDLER)( PVOID pvUserContext, DWORD dwMessageType, LPVOID lpMessage ); typedef PDVMESSAGEHANDLER LPDVMESSAGEHANDLER; /**************************************************************************** * * DirectPlayVoice Datatypes (Non-Structure / Non-Message) * ****************************************************************************/ typedef DWORD DVID, *LPDVID, *PDVID; /**************************************************************************** * * DirectPlayVoice Message Types * ****************************************************************************/ #define DVMSGID_BASE 0x0000 #define DVMSGID_MINBASE (DVMSGID_CREATEVOICEPLAYER) #define DVMSGID_CREATEVOICEPLAYER (DVMSGID_BASE+0x0001) #define DVMSGID_DELETEVOICEPLAYER (DVMSGID_BASE+0x0002) #define DVMSGID_SESSIONLOST (DVMSGID_BASE+0x0003) #define DVMSGID_PLAYERVOICESTART (DVMSGID_BASE+0x0004) #define DVMSGID_PLAYERVOICESTOP (DVMSGID_BASE+0x0005) #define DVMSGID_RECORDSTART (DVMSGID_BASE+0x0006) #define DVMSGID_RECORDSTOP (DVMSGID_BASE+0x0007) #define DVMSGID_CONNECTRESULT (DVMSGID_BASE+0x0008) #define DVMSGID_DISCONNECTRESULT (DVMSGID_BASE+0x0009) #define DVMSGID_INPUTLEVEL (DVMSGID_BASE+0x000A) #define DVMSGID_OUTPUTLEVEL (DVMSGID_BASE+0x000B) #define DVMSGID_HOSTMIGRATED (DVMSGID_BASE+0x000C) #define DVMSGID_SETTARGETS (DVMSGID_BASE+0x000D) #define DVMSGID_PLAYEROUTPUTLEVEL (DVMSGID_BASE+0x000E) #define DVMSGID_LOSTFOCUS (DVMSGID_BASE+0x0010) #define DVMSGID_GAINFOCUS (DVMSGID_BASE+0x0011) #define DVMSGID_LOCALHOSTSETUP (DVMSGID_BASE+0x0012) #define DVMSGID_MAXBASE (DVMSGID_LOCALHOSTSETUP) /**************************************************************************** * * DirectPlayVoice Constants * ****************************************************************************/ // // Buffer Aggresiveness Value Ranges // #define DVBUFFERAGGRESSIVENESS_MIN 0x00000001 #define DVBUFFERAGGRESSIVENESS_MAX 0x00000064 #define DVBUFFERAGGRESSIVENESS_DEFAULT 0x00000000 // // Buffer Quality Value Ranges // #define DVBUFFERQUALITY_MIN 0x00000001 #define DVBUFFERQUALITY_MAX 0x00000064 #define DVBUFFERQUALITY_DEFAULT 0x00000000 #define DVID_SYS 0 // // Used to identify the session host in client/server // #define DVID_SERVERPLAYER 1 // // Used to target all players // #define DVID_ALLPLAYERS 0 // // Used to identify the main buffer // #define DVID_REMAINING 0xFFFFFFFF // // Input level range // #define DVINPUTLEVEL_MIN 0x00000000 #define DVINPUTLEVEL_MAX 0x00000063 // 99 decimal #define DVNOTIFYPERIOD_MINPERIOD 20 #define DVPLAYBACKVOLUME_DEFAULT DSBVOLUME_MAX #define DVRECORDVOLUME_LAST 0x00000001 // // Use the default value // #define DVTHRESHOLD_DEFAULT 0xFFFFFFFF // // Threshold Ranges // #define DVTHRESHOLD_MIN 0x00000000 #define DVTHRESHOLD_MAX 0x00000063 // 99 decimal // // Threshold field is not used // #define DVTHRESHOLD_UNUSED 0xFFFFFFFE // // Session Types // #define DVSESSIONTYPE_PEER 0x00000001 #define DVSESSIONTYPE_MIXING 0x00000002 #define DVSESSIONTYPE_FORWARDING 0x00000003 #define DVSESSIONTYPE_ECHO 0x00000004 /**************************************************************************** * * DirectPlayVoice Flags * ****************************************************************************/ // // Enable automatic adjustment of the recording volume // #define DVCLIENTCONFIG_AUTORECORDVOLUME 0x00000008 // // Enable automatic voice activation // #define DVCLIENTCONFIG_AUTOVOICEACTIVATED 0x00000020 // // Enable echo suppression // #define DVCLIENTCONFIG_ECHOSUPPRESSION 0x08000000 // // Voice Activation manual mode // #define DVCLIENTCONFIG_MANUALVOICEACTIVATED 0x00000004 // // Only playback voices that have buffers created for them // #define DVCLIENTCONFIG_MUTEGLOBAL 0x00000010 // // Mute the playback // #define DVCLIENTCONFIG_PLAYBACKMUTE 0x00000002 // // Mute the recording // #define DVCLIENTCONFIG_RECORDMUTE 0x00000001 // // Complete the operation before returning // #define DVFLAGS_SYNC 0x00000001 // // Just check to see if wizard has been run, and if so what it's results were // #define DVFLAGS_QUERYONLY 0x00000002 // // Shutdown the voice session without migrating the host // #define DVFLAGS_NOHOSTMIGRATE 0x00000008 // // Allow the back button to be enabled in the wizard // #define DVFLAGS_ALLOWBACK 0x00000010 // // Disable host migration in the voice session // #define DVSESSION_NOHOSTMIGRATION 0x00000001 // // Server controlled targetting // #define DVSESSION_SERVERCONTROLTARGET 0x00000002 // // Use DirectSound Normal Mode instead of priority // #define DVSOUNDCONFIG_NORMALMODE 0x00000001 // // Automatically select the microphone // #define DVSOUNDCONFIG_AUTOSELECT 0x00000002 // // Run in half duplex mode // #define DVSOUNDCONFIG_HALFDUPLEX 0x00000004 // // No volume controls are available for the recording device // #define DVSOUNDCONFIG_NORECVOLAVAILABLE 0x00000010 // // Disable capture sharing // #define DVSOUNDCONFIG_NOFOCUS 0x20000000 // // Set system conversion quality to high // #define DVSOUNDCONFIG_SETCONVERSIONQUALITY 0x00000008 // // Enable strict focus mode // #define DVSOUNDCONFIG_STRICTFOCUS 0x40000000 // // Player is in half duplex mode // #define DVPLAYERCAPS_HALFDUPLEX 0x00000001 // // Specifies that player is the local player // #define DVPLAYERCAPS_LOCAL 0x00000002 /**************************************************************************** * * DirectPlayVoice Structures (Non-Message) * ****************************************************************************/ // // DirectPlayVoice Caps // (GetCaps / SetCaps) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Caps flags } DVCAPS, *LPDVCAPS, *PDVCAPS; // // DirectPlayVoice Client Configuration // (Connect / GetClientConfig) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Flags for client config (DVCLIENTCONFIG_...) LONG lRecordVolume; // Recording volume LONG lPlaybackVolume; // Playback volume DWORD dwThreshold; // Voice Activation Threshold DWORD dwBufferQuality; // Buffer quality DWORD dwBufferAggressiveness; // Buffer aggressiveness DWORD dwNotifyPeriod; // Period of notification messages (ms) } DVCLIENTCONFIG, *LPDVCLIENTCONFIG, *PDVCLIENTCONFIG; // // DirectPlayVoice Compression Type Information // (GetCompressionTypes) // typedef struct { DWORD dwSize; // Size of this structure GUID guidType; // GUID that identifies this compression type LPWSTR lpszName; // String name of this compression type LPWSTR lpszDescription; // Description for this compression type DWORD dwFlags; // Flags for this compression type DWORD dwMaxBitsPerSecond; // Maximum # of bit/s this compression type uses } DVCOMPRESSIONINFO, *LPDVCOMPRESSIONINFO, *PDVCOMPRESSIONINFO; // // DirectPlayVoice Session Description // (Host / GetSessionDesc) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Session flags (DVSESSION_...) DWORD dwSessionType; // Session type (DVSESSIONTYPE_...) GUID guidCT; // Compression Type to use DWORD dwBufferQuality; // Buffer quality DWORD dwBufferAggressiveness; // Buffer aggresiveness } DVSESSIONDESC, *LPDVSESSIONDESC, *PDVSESSIONDESC; // // DirectPlayVoice Client Sound Device Configuration // (Connect / GetSoundDeviceConfig) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwFlags; // Flags for sound config (DVSOUNDCONFIG_...) GUID guidPlaybackDevice; // GUID of the playback device to use LPDIRECTSOUND lpdsPlaybackDevice; // DirectSound Object to use (optional) GUID guidCaptureDevice; // GUID of the capture device to use LPDIRECTSOUNDCAPTURE lpdsCaptureDevice; // DirectSoundCapture Object to use (optional) HWND hwndAppWindow; // HWND of your application's top-level window LPDIRECTSOUNDBUFFER lpdsMainBuffer; // DirectSoundBuffer to use for playback (optional) DWORD dwMainBufferFlags; // Flags to pass to Play() on the main buffer DWORD dwMainBufferPriority; // Priority to set when calling Play() on the main buffer } DVSOUNDDEVICECONFIG, *LPDVSOUNDDEVICECONFIG, *PDVSOUNDDEVICECONFIG; /**************************************************************************** * * DirectPlayVoice message handler call back structures * ****************************************************************************/ // // Result of the Connect() call. (If it wasn't called Async) // (DVMSGID_CONNECTRESULT) // typedef struct { DWORD dwSize; // Size of this structure HRESULT hrResult; // Result of the Connect() call } DVMSG_CONNECTRESULT, *LPDVMSG_CONNECTRESULT, *PDVMSG_CONNECTRESULT; // // A new player has entered the voice session // (DVMSGID_CREATEVOICEPLAYER) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidPlayer; // DVID of the player who joined DWORD dwFlags; // Player flags (DVPLAYERCAPS_...) PVOID pvPlayerContext; // Context value for this player (user set) } DVMSG_CREATEVOICEPLAYER, *LPDVMSG_CREATEVOICEPLAYER, *PDVMSG_CREATEVOICEPLAYER; // // A player has left the voice session // (DVMSGID_DELETEVOICEPLAYER) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidPlayer; // DVID of the player who left PVOID pvPlayerContext; // Context value for the player } DVMSG_DELETEVOICEPLAYER, *LPDVMSG_DELETEVOICEPLAYER, *PDVMSG_DELETEVOICEPLAYER; // // Result of the Disconnect() call. (If it wasn't called Async) // (DVMSGID_DISCONNECTRESULT) // typedef struct { DWORD dwSize; // Size of this structure HRESULT hrResult; // Result of the Disconnect() call } DVMSG_DISCONNECTRESULT, *LPDVMSG_DISCONNECTRESULT, *PDVMSG_DISCONNECTRESULT; // // The voice session host has migrated. // (DVMSGID_HOSTMIGRATED) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidNewHostID; // DVID of the player who is now the host LPDIRECTPLAYVOICESERVER pdvServerInterface; // Pointer to the new host object (if local player is now host) } DVMSG_HOSTMIGRATED, *LPDVMSG_HOSTMIGRATED, *PDVMSG_HOSTMIGRATED; // // The current input level / recording volume on the local machine // (DVMSGID_INPUTLEVEL) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Current peak level of the audio LONG lRecordVolume; // Current recording volume PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_INPUTLEVEL, *LPDVMSG_INPUTLEVEL, *PDVMSG_INPUTLEVEL; // // The local client is about to become the new host // (DVMSGID_LOCALHOSTSETUP) // typedef struct { DWORD dwSize; // Size of this structure PVOID pvContext; // Context value to be passed to Initialize() of new host object PDVMESSAGEHANDLER pMessageHandler; // Message handler to be used by new host object } DVMSG_LOCALHOSTSETUP, *LPDVMSG_LOCALHOSTSETUP, *PDVMSG_LOCALHOSTSETUP; // // The current output level for the combined output of all incoming streams. // (DVMSGID_OUTPUTLEVEL) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Current peak level of the output LONG lOutputVolume; // Current playback volume PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_OUTPUTLEVEL, *LPDVMSG_OUTPUTLEVEL, *PDVMSG_OUTPUTLEVEL; // // The current peak level of an individual player's incoming audio stream as it is // being played back. // (DVMSGID_PLAYEROUTPUTLEVEL) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidSourcePlayerID; // DVID of the player DWORD dwPeakLevel; // Peak level of the player's stream PVOID pvPlayerContext; // Context value for the player } DVMSG_PLAYEROUTPUTLEVEL, *LPDVMSG_PLAYEROUTPUTLEVEL, *PDVMSG_PLAYEROUTPUTLEVEL; // // An audio stream from the specified player has started playing back on the local client. // (DVMSGID_PLAYERVOICESTART). // typedef struct { DWORD dwSize; // Size of this structure DVID dvidSourcePlayerID; // DVID of the Player PVOID pvPlayerContext; // Context value for this player } DVMSG_PLAYERVOICESTART, *LPDVMSG_PLAYERVOICESTART, *PDVMSG_PLAYERVOICESTART; // // The audio stream from the specified player has stopped playing back on the local client. // (DVMSGID_PLAYERVOICESTOP) // typedef struct { DWORD dwSize; // Size of this structure DVID dvidSourcePlayerID; // DVID of the player PVOID pvPlayerContext; // Context value for this player } DVMSG_PLAYERVOICESTOP, *LPDVMSG_PLAYERVOICESTOP, *PDVMSG_PLAYERVOICESTOP; // // Transmission has started on the local machine // (DVMSGID_RECORDSTART) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Peak level that caused transmission to start PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_RECORDSTART, *LPDVMSG_RECORDSTART, *PDVMSG_RECORDSTART; // // Transmission has stopped on the local machine // (DVMSGID_RECORDSTOP) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwPeakLevel; // Peak level that caused transmission to stop PVOID pvLocalPlayerContext; // Context value for the local player } DVMSG_RECORDSTOP, *LPDVMSG_RECORDSTOP, *PDVMSG_RECORDSTOP; // // The voice session has been lost // (DVMSGID_SESSIONLOST) // typedef struct { DWORD dwSize; // Size of this structure HRESULT hrResult; // Reason the session was disconnected } DVMSG_SESSIONLOST, *LPDVMSG_SESSIONLOST, *PDVMSG_SESSIONLOST; // // The target list has been updated for the local client // (DVMSGID_SETTARGETS) // typedef struct { DWORD dwSize; // Size of this structure DWORD dwNumTargets; // # of targets PDVID pdvidTargets; // An array of DVIDs specifying the current targets } DVMSG_SETTARGETS, *LPDVMSG_SETTARGETS, *PDVMSG_SETTARGETS; /**************************************************************************** * * DirectPlayVoice Functions * ****************************************************************************/ /* * * This function is no longer supported. It is recommended that CoCreateInstance be used to create * DirectPlay voice objects. * * extern HRESULT WINAPI DirectPlayVoiceCreate( const GUID * pcIID, void **ppvInterface, IUnknown *pUnknown); * */ /**************************************************************************** * * DirectPlay8 Application Interfaces * ****************************************************************************/ #undef INTERFACE #define INTERFACE IDirectPlayVoiceClient DECLARE_INTERFACE_( IDirectPlayVoiceClient, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID riid, PVOID *ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; /*** IDirectPlayVoiceClient methods ***/ STDMETHOD_(HRESULT, Initialize) (THIS_ LPUNKNOWN, PDVMESSAGEHANDLER, PVOID, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, Connect) (THIS_ PDVSOUNDDEVICECONFIG, PDVCLIENTCONFIG, DWORD ) PURE; STDMETHOD_(HRESULT, Disconnect) (THIS_ DWORD ) PURE; STDMETHOD_(HRESULT, GetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; STDMETHOD_(HRESULT, GetClientConfig)(THIS_ PDVCLIENTCONFIG ) PURE; STDMETHOD_(HRESULT, SetClientConfig)(THIS_ PDVCLIENTCONFIG ) PURE; STDMETHOD_(HRESULT, GetCaps) (THIS_ PDVCAPS ) PURE; STDMETHOD_(HRESULT, GetCompressionTypes)( THIS_ PVOID, PDWORD, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, SetTransmitTargets)( THIS_ PDVID, DWORD, DWORD ) PURE; STDMETHOD_(HRESULT, GetTransmitTargets)( THIS_ PDVID, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, Create3DSoundBuffer)( THIS_ DVID, LPDIRECTSOUNDBUFFER, DWORD, DWORD, LPDIRECTSOUND3DBUFFER * ) PURE; STDMETHOD_(HRESULT, Delete3DSoundBuffer)( THIS_ DVID, LPDIRECTSOUND3DBUFFER * ) PURE; STDMETHOD_(HRESULT, SetNotifyMask)( THIS_ PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, GetSoundDeviceConfig)( THIS_ PDVSOUNDDEVICECONFIG, PDWORD ) PURE; }; #undef INTERFACE #define INTERFACE IDirectPlayVoiceServer DECLARE_INTERFACE_( IDirectPlayVoiceServer, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlayVoiceServer methods ***/ STDMETHOD_(HRESULT, Initialize) (THIS_ LPUNKNOWN, PDVMESSAGEHANDLER, PVOID, LPDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, StartSession) (THIS_ PDVSESSIONDESC, DWORD ) PURE; STDMETHOD_(HRESULT, StopSession) (THIS_ DWORD ) PURE; STDMETHOD_(HRESULT, GetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; STDMETHOD_(HRESULT, SetSessionDesc)(THIS_ PDVSESSIONDESC ) PURE; STDMETHOD_(HRESULT, GetCaps) (THIS_ PDVCAPS ) PURE; STDMETHOD_(HRESULT, GetCompressionTypes)( THIS_ PVOID, PDWORD, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, SetTransmitTargets)( THIS_ DVID, PDVID, DWORD, DWORD ) PURE; STDMETHOD_(HRESULT, GetTransmitTargets)( THIS_ DVID, PDVID, PDWORD, DWORD ) PURE; STDMETHOD_(HRESULT, SetNotifyMask)( THIS_ PDWORD, DWORD ) PURE; }; #undef INTERFACE #define INTERFACE IDirectPlayVoiceTest DECLARE_INTERFACE_( IDirectPlayVoiceTest, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, PVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlayVoiceTest methods ***/ STDMETHOD_(HRESULT, CheckAudioSetup) (THIS_ const GUID *, const GUID * , HWND, DWORD ) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectPlayVoiceClient_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceClient_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceClient_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceClient_Initialize(p,a,b,c,d,e) (p)->lpVtbl->Initialize(p,a,b,c,d,e) #define IDirectPlayVoiceClient_Connect(p,a,b,c) (p)->lpVtbl->Connect(p,a,b,c) #define IDirectPlayVoiceClient_Disconnect(p,a) (p)->lpVtbl->Disconnect(p,a) #define IDirectPlayVoiceClient_GetSessionDesc(p,a) (p)->lpVtbl->GetSessionDesc(p,a) #define IDirectPlayVoiceClient_GetClientConfig(p,a) (p)->lpVtbl->GetClientConfig(p,a) #define IDirectPlayVoiceClient_SetClientConfig(p,a) (p)->lpVtbl->SetClientConfig(p,a) #define IDirectPlayVoiceClient_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectPlayVoiceClient_GetCompressionTypes(p,a,b,c,d) (p)->lpVtbl->GetCompressionTypes(p,a,b,c,d) #define IDirectPlayVoiceClient_SetTransmitTargets(p,a,b,c) (p)->lpVtbl->SetTransmitTargets(p,a,b,c) #define IDirectPlayVoiceClient_GetTransmitTargets(p,a,b,c) (p)->lpVtbl->GetTransmitTargets(p,a,b,c) #define IDirectPlayVoiceClient_Create3DSoundBuffer(p,a,b,c,d,e) (p)->lpVtbl->Create3DSoundBuffer(p,a,b,c,d,e) #define IDirectPlayVoiceClient_Delete3DSoundBuffer(p,a,b) (p)->lpVtbl->Delete3DSoundBuffer(p,a,b) #define IDirectPlayVoiceClient_SetNotifyMask(p,a,b) (p)->lpVtbl->SetNotifyMask(p,a,b) #define IDirectPlayVoiceClient_GetSoundDeviceConfig(p,a,b) (p)->lpVtbl->GetSoundDeviceConfig(p,a,b) #define IDirectPlayVoiceServer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceServer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceServer_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceServer_Initialize(p,a,b,c,d,e) (p)->lpVtbl->Initialize(p,a,b,c,d,e) #define IDirectPlayVoiceServer_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) #define IDirectPlayVoiceServer_StopSession(p,a) (p)->lpVtbl->StopSession(p,a) #define IDirectPlayVoiceServer_GetSessionDesc(p,a) (p)->lpVtbl->GetSessionDesc(p,a) #define IDirectPlayVoiceServer_SetSessionDesc(p,a) (p)->lpVtbl->SetSessionDesc(p,a) #define IDirectPlayVoiceServer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectPlayVoiceServer_GetCompressionTypes(p,a,b,c,d) (p)->lpVtbl->GetCompressionTypes(p,a,b,c,d) #define IDirectPlayVoiceServer_SetTransmitTargets(p,a,b,c,d) (p)->lpVtbl->SetTransmitTargets(p,a,b,c,d) #define IDirectPlayVoiceServer_GetTransmitTargets(p,a,b,c,d) (p)->lpVtbl->GetTransmitTargets(p,a,b,c,d) #define IDirectPlayVoiceServer_SetNotifyMask(p,a,b) (p)->lpVtbl->SetNotifyMask(p,a,b) #define IDirectPlayVoiceTest_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectPlayVoiceTest_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectPlayVoiceTest_Release(p) (p)->lpVtbl->Release(p) #define IDirectPlayVoiceTest_CheckAudioSetup(p,a,b,c,d) (p)->lpVtbl->CheckAudioSetup(p,a,b,c,d) #else /* C++ */ #define IDirectPlayVoiceClient_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceClient_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceClient_Release(p) (p)->Release() #define IDirectPlayVoiceClient_Initialize(p,a,b,c,d,e) (p)->Initialize(a,b,c,d,e) #define IDirectPlayVoiceClient_Connect(p,a,b,c) (p)->Connect(a,b,c) #define IDirectPlayVoiceClient_Disconnect(p,a) (p)->Disconnect(a) #define IDirectPlayVoiceClient_GetSessionDesc(p,a) (p)->GetSessionDesc(a) #define IDirectPlayVoiceClient_GetClientConfig(p,a) (p)->GetClientConfig(a) #define IDirectPlayVoiceClient_SetClientConfig(p,a) (p)->SetClientConfig(a) #define IDirectPlayVoiceClient_GetCaps(p,a) (p)->GetCaps(a) #define IDirectPlayVoiceClient_GetCompressionTypes(p,a,b,c,d) (p)->GetCompressionTypes(a,b,c,d) #define IDirectPlayVoiceClient_SetTransmitTargets(p,a,b,c) (p)->SetTransmitTargets(a,b,c) #define IDirectPlayVoiceClient_GetTransmitTargets(p,a,b,c) (p)->GetTransmitTargets(a,b,c) #define IDirectPlayVoiceClient_Create3DSoundBuffer(p,a,b,c,d,e) (p)->Create3DSoundBuffer(a,b,c,d,e) #define IDirectPlayVoiceClient_Delete3DSoundBuffer(p,a,b) (p)->Delete3DSoundBuffer(a,b) #define IDirectPlayVoiceClient_SetNotifyMask(p,a,b) (p)->SetNotifyMask(a,b) #define IDirectPlayVoiceClient_GetSoundDeviceConfig(p,a,b) (p)->GetSoundDeviceConfig(a,b) #define IDirectPlayVoiceServer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceServer_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceServer_Release(p) (p)->Release() #define IDirectPlayVoiceServer_Initialize(p,a,b,c,d,e) (p)->Initialize(a,b,c,d,e) #define IDirectPlayVoiceServer_StartSession(p,a,b) (p)->StartSession(a,b) #define IDirectPlayVoiceServer_StopSession(p,a) (p)->StopSession(a) #define IDirectPlayVoiceServer_GetSessionDesc(p,a) (p)->GetSessionDesc(a) #define IDirectPlayVoiceServer_SetSessionDesc(p,a) (p)->SetSessionDesc(a) #define IDirectPlayVoiceServer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectPlayVoiceServer_GetCompressionTypes(p,a,b,c,d) (p)->GetCompressionTypes(a,b,c,d) #define IDirectPlayVoiceServer_SetTransmitTargets(p,a,b,c,d) (p)->SetTransmitTargets(a,b,c,d) #define IDirectPlayVoiceServer_GetTransmitTargets(p,a,b,c,d) (p)->GetTransmitTargets(a,b,c,d) #define IDirectPlayVoiceServer_SetNotifyMask(p,a,b) (p)->SetNotifyMask(a,b) #define IDirectPlayVoiceTest_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectPlayVoiceTest_AddRef(p) (p)->AddRef() #define IDirectPlayVoiceTest_Release(p) (p)->Release() #define IDirectPlayVoiceTest_CheckAudioSetup(p,a,b,c,d) (p)->CheckAudioSetup(a,b,c,d) #endif /**************************************************************************** * * DIRECTPLAYVOICE ERRORS * * Errors are represented by negative values and cannot be combined. * ****************************************************************************/ #define _FACDPV 0x15 #define MAKE_DVHRESULT( code ) MAKE_HRESULT( 1, _FACDPV, code ) #define DV_OK S_OK #define DV_FULLDUPLEX MAKE_HRESULT( 0, _FACDPV, 0x0005 ) #define DV_HALFDUPLEX MAKE_HRESULT( 0, _FACDPV, 0x000A ) #define DV_PENDING MAKE_HRESULT( 0, _FACDPV, 0x0010 ) #define DVERR_BUFFERTOOSMALL MAKE_DVHRESULT( 0x001E ) #define DVERR_EXCEPTION MAKE_DVHRESULT( 0x004A ) #define DVERR_GENERIC E_FAIL #define DVERR_INVALIDFLAGS MAKE_DVHRESULT( 0x0078 ) #define DVERR_INVALIDOBJECT MAKE_DVHRESULT( 0x0082 ) #define DVERR_INVALIDPARAM E_INVALIDARG #define DVERR_INVALIDPLAYER MAKE_DVHRESULT( 0x0087 ) #define DVERR_INVALIDGROUP MAKE_DVHRESULT( 0x0091 ) #define DVERR_INVALIDHANDLE MAKE_DVHRESULT( 0x0096 ) #define DVERR_OUTOFMEMORY E_OUTOFMEMORY #define DVERR_PENDING DV_PENDING #define DVERR_NOTSUPPORTED E_NOTIMPL #define DVERR_NOINTERFACE E_NOINTERFACE #define DVERR_SESSIONLOST MAKE_DVHRESULT( 0x012C ) #define DVERR_NOVOICESESSION MAKE_DVHRESULT( 0x012E ) #define DVERR_CONNECTIONLOST MAKE_DVHRESULT( 0x0168 ) #define DVERR_NOTINITIALIZED MAKE_DVHRESULT( 0x0169 ) #define DVERR_CONNECTED MAKE_DVHRESULT( 0x016A ) #define DVERR_NOTCONNECTED MAKE_DVHRESULT( 0x016B ) #define DVERR_CONNECTABORTING MAKE_DVHRESULT( 0x016E ) #define DVERR_NOTALLOWED MAKE_DVHRESULT( 0x016F ) #define DVERR_INVALIDTARGET MAKE_DVHRESULT( 0x0170 ) #define DVERR_TRANSPORTNOTHOST MAKE_DVHRESULT( 0x0171 ) #define DVERR_COMPRESSIONNOTSUPPORTED MAKE_DVHRESULT( 0x0172 ) #define DVERR_ALREADYPENDING MAKE_DVHRESULT( 0x0173 ) #define DVERR_SOUNDINITFAILURE MAKE_DVHRESULT( 0x0174 ) #define DVERR_TIMEOUT MAKE_DVHRESULT( 0x0175 ) #define DVERR_CONNECTABORTED MAKE_DVHRESULT( 0x0176 ) #define DVERR_NO3DSOUND MAKE_DVHRESULT( 0x0177 ) #define DVERR_ALREADYBUFFERED MAKE_DVHRESULT( 0x0178 ) #define DVERR_NOTBUFFERED MAKE_DVHRESULT( 0x0179 ) #define DVERR_HOSTING MAKE_DVHRESULT( 0x017A ) #define DVERR_NOTHOSTING MAKE_DVHRESULT( 0x017B ) #define DVERR_INVALIDDEVICE MAKE_DVHRESULT( 0x017C ) #define DVERR_RECORDSYSTEMERROR MAKE_DVHRESULT( 0x017D ) #define DVERR_PLAYBACKSYSTEMERROR MAKE_DVHRESULT( 0x017E ) #define DVERR_SENDERROR MAKE_DVHRESULT( 0x017F ) #define DVERR_USERCANCEL MAKE_DVHRESULT( 0x0180 ) #define DVERR_RUNSETUP MAKE_DVHRESULT( 0x0183 ) #define DVERR_INCOMPATIBLEVERSION MAKE_DVHRESULT( 0x0184 ) #define DVERR_INITIALIZED MAKE_DVHRESULT( 0x0187 ) #define DVERR_INVALIDPOINTER E_POINTER #define DVERR_NOTRANSPORT MAKE_DVHRESULT( 0x0188 ) #define DVERR_NOCALLBACK MAKE_DVHRESULT( 0x0189 ) #define DVERR_TRANSPORTNOTINIT MAKE_DVHRESULT( 0x018A ) #define DVERR_TRANSPORTNOSESSION MAKE_DVHRESULT( 0x018B ) #define DVERR_TRANSPORTNOPLAYER MAKE_DVHRESULT( 0x018C ) #define DVERR_USERBACK MAKE_DVHRESULT( 0x018D ) #define DVERR_NORECVOLAVAILABLE MAKE_DVHRESULT( 0x018E ) #define DVERR_INVALIDBUFFER MAKE_DVHRESULT( 0x018F ) #define DVERR_LOCKEDBUFFER MAKE_DVHRESULT( 0x0190 ) #ifdef __cplusplus } #endif #endif