view UI/UIGame.h @ 2469:8516bb27d7f0

use_MMT
author Ritor1
date Mon, 18 Aug 2014 13:11:39 +0600
parents 104fdbea0386
children
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#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb

__int16 __fastcall sub_441A4E(int a1);