view NewUI/MainMenu.cpp @ 1851:80e897fc2438

Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
author Grumpy7
date Sun, 13 Oct 2013 11:17:09 +0200
parents a5637690ffbb
children b6252811663d
line wrap: on
line source

#include "MainMenu.h"è
#include "..\LOD.h"

bool MainMenuWindow::OnMouseLeftClick(int x, int y)
{
  if (UIControl::OnMouseLeftClick(x, y))
    return true;
  return false;
}

bool MainMenuWindow::OnMouseRightClick(int x, int y)
{
  if (UIControl::OnMouseRightClick(x, y))
    return true;
  return false;
}

bool MainMenuWindow::OnKey(int key)
{
  if (UIControl::OnKey(key))
    return true;
  return false;
}


void MainMenuWindow::Show() {}
bool MainMenuWindow::Focused() {return false;}

bool MainMenuWindow::Initialize()
{
  auto background_texture = new RGBTexture;
  background_texture->Load("newtitle.pcx", 0);
  return true;
}

MainMenuWindow *MainMenuWindow::Create()
{
  auto window = new MainMenuWindow;
  if (window)
    if (!window->Initialize())
    {
      delete window;
      window = nullptr;
    }
  return window;
}