Mercurial > mm7
view stru298.h @ 1251:7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
author | Grumpy7 |
---|---|
date | Tue, 11 Jun 2013 15:24:05 +0200 |
parents | 9c0607679772 |
children | b9747d9e9b4e |
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#pragma once #include "VectorTypes.h" /* 303 */ #pragma pack(push, 1) struct stru298 { int Add(__int16 uID, __int16 a3, __int16 x, __int16 y, __int16 z, char a7, char a8); int count; __int16 pIDs[100]; __int16 pXs[100]; __int16 pYs[100]; __int16 pZs[100]; __int16 field_324[100]; char field_3EC[100]; char field_450[100]; Vec3_int_ vec_4B4; }; #pragma pack(pop) extern stru298 stru_50FE08; // weak