view UIBooks.cpp @ 925:7c798dd88993

m
author Ritor1
date Wed, 01 May 2013 15:09:29 +0600
parents a78f08dbeb88
children b462b598b97a
line wrap: on
line source

#include <assert.h>

#include "MM7.h"

#include "MapInfo.h"
#include "Game.h"
#include "GUIWindow.h"
#include "GUIFont.h"
#include "GUIProgressBar.h"
#include "Party.h"
#include "AudioPlayer.h"
#include "Outdoor.h"
#include "IndoorCamera.h"
#include "Overlays.h"
#include "Monsters.h"
#include "Arcomage.h"
#include "LOD.h"
#include "Actor.h"
#include "Allocator.h"
#include "Events.h"
#include "Viewport.h"
#include "FrameTableInc.h"
#include "Math.h"
#include "SpriteObject.h"
#include "ObjectList.h"
#include "Chest.h"
#include "PaletteManager.h"
#include "DecorationList.h"
#include "SaveLoad.h"
#include "stru123.h"
#include "Time.h"
#include "IconFrameTable.h"
#include "Awards.h"
#include "Autonotes.h"
#include "stru160.h"
#include "stru279.h"
#include "TurnEngine.h"
#include "CastSpellInfo.h"
#include "Weather.h"
#include "stru272.h"
#include "stru298.h"
#include "StorylineTextTable.h"
#include "Events2D.h"
#include "texts.h"
#include "stru351.h"

#include "mm7_data.h"




//----- (00411300) --------------------------------------------------------
void LoadSpellbook(unsigned int spell_school)
{
  //unsigned int v1; // esi@1
  Player *pPlayer; // ecx@1
  char v3; // al@1
  //int v4; // edi@5
  //Texture *result; // eax@6
  //unsigned char *v6; // edi@7
  //unsigned int v7; // eax@7
  //unsigned __int8 v8; // sf@8
  //unsigned __int8 v9; // of@8
  char pContainer[20]; // [sp+Ch] [bp-1Ch]@7
  //Texture *v11; // [sp+20h] [bp-8h]@5
  //int v12; // [sp+24h] [bp-4h]@5

  byte_506550 = 0;
  //v1 = uID;
  pPlayer = pPlayers[uActiveCharacter];
  v3 = pPlayer->uQuickSpell;
  if ( v3 && (unsigned __int8)v3 / 11 == spell_school )
    quick_spell_at_page = (unsigned __int8)v3 - 11 * spell_school;
  else
    quick_spell_at_page = 0;

  for (uint i = 1; i < 12; ++i)
  {
    if (pPlayer->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1])
    {
      sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
      dword_506408[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);

      sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]);
      dword_5063D8[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
    }
  }
}

//----- (0041140B) --------------------------------------------------------
GUIWindow *__cdecl sub_41140B()
{
  signed int v0; // esi@1
  GUIButton *v1; // eax@3
  GUIButton *v2; // esi@4
  GUIWindow *result; // eax@5

  v0 = 0;
  do
  {
	dword_5063D8[11+v0]->Release();
	dword_506408[11+v0]->Release();
    --v0;
  }
  while ( v0 >= -11 );
  pIcons_LOD->_40F9C5();
  v1 = pGUIWindow_CurrentMenu->pControlsHead;
  if ( v1 )
  {
    do
    {
      v2 = v1->pNext;
      pAllocator->FreeChunk(v1);
      v1 = v2;
    }
    while ( v2 );
  }
  pGUIWindow_CurrentMenu->pControlsHead = 0;
  pGUIWindow_CurrentMenu->pControlsTail = 0;
  result = pGUIWindow_CurrentMenu;
  pGUIWindow_CurrentMenu->uNumControls = 0;
  return result;
}

//----- (00411473) --------------------------------------------------------
void __cdecl sub_411473()
{
  pTexture_pagemask->Release();
  pTexture_506448->Release();
  pTexture_50643C->Release();
  for (uint i = 0; i < 8; ++i)
      {
      pSpellBookPagesTextr[i]->Release();
      pTextures_tabs[i][0]->Release();
      pTextures_tabs[i][1]->Release();
      }
  pAudioPlayer->PlaySound((SoundID)231, 0, 0, -1, 0, 0, 0, 0);
  pIcons_LOD->_4114F2();
}


//----- (00411597) --------------------------------------------------------
void __cdecl OnCloseSpellook()
{
  pAllocator->FreeChunk(pSpellFont);
  pSpellFont = 0;
  pAllocator->FreeChunk(pBookFont);
  pBookFont = 0;
  pAllocator->FreeChunk(pBook2Font);
  pBook2Font = 0;
  pAllocator->FreeChunk(pAutonoteFont);
  pAutonoteFont = 0;
  pTexture_mapbordr->Release();
  pAudioPlayer->PlaySound((SoundID)231, 0, 0, -1, 0, 0, 0, 0);
  pIcons_LOD->_4114F2();
  dword_506364 = 0;
}
// 506364: using guessed type int dword_506364;







//----- (00412AF9) --------------------------------------------------------
void sub_412AF9()
    {
  int v0; // ecx@1

  v0 = 0;
  if ( uActiveCharacter )
	  v0 = pParty->pPlayers[uActiveCharacter-1].lastOpenedSpellbookPage;//*((char *)&pParty->pPartyBuffs[5].uExpireTime + 6972 * uActiveCharacter + 2);
  pRenderer->DrawTextureIndexed(8u, 8u, pSpellBookPagesTextr[v0]);
  pRenderer->DrawTextureIndexed(0x1DCu, 0x1C2u, pTexture_50643C);
  pRenderer->DrawTextureIndexed(0x231u, 0x1C2u, pTexture_506448);
}

//----- (00412B58) --------------------------------------------------------
void __cdecl DrawSpellBookContent()
{
  Player *v0; // ebx@1
  int v1; // ebp@1
  unsigned int v2; // eax@1
  Texture *v3; // edi@1
  int v4; // esi@1
  Texture *v5; // eax@3
  Texture *v6; // edx@5
  int v7; // eax@8
  int v8; // eax@11
  POINT *v9; // esi@13
  int v10; // eax@13
  Texture *v11; // edx@14
  int v12; // eax@15
  signed int v13; // ecx@18
  unsigned int v14; // esi@18
  unsigned int v15; // edi@18
  Texture *pPageTexture; // eax@21
  unsigned int v17; // [sp-Ch] [bp-2Ch]@8
  unsigned int v18; // [sp-Ch] [bp-2Ch]@15
  unsigned int v19; // [sp-8h] [bp-28h]@8
  unsigned int v20; // [sp-8h] [bp-28h]@15
  Texture *v21; // [sp-4h] [bp-24h]@15
  signed int v22; // [sp-4h] [bp-24h]@22
  Texture *v23; // [sp+10h] [bp-10h]@5
  POINT a2; // [sp+18h] [bp-8h]@13
  POINT v24;
  int v25;

  sub_412AF9();
  v0 = pPlayers[uActiveCharacter];
  v1 = 11 * v0->lastOpenedSpellbookPage;
  v2 = pIcons_LOD->FindTextureByName("Pending");
  v3 = (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0);
  pRenderer->ClearZBuffer(0, 479);
  v4 = 1;
  if ( __OFSUB__(v1, v1 + 11) ^ 1 )
  {
    do
    {
      if ( *(&v0->_guilds_member_bits[v1 + 63] + v4) )
      {
        v5 = (Texture *)dword_506408[v4];
        if ( v5 != v3 )
        {
          if ( quick_spell_at_page == v4 )
          {
            v6 = dword_5063D8[v4];
            v23 = dword_5063D8[v4];
          }
          else
          {
            v23 = dword_506408[v4];
            v6 = v5;
          }
          if ( v6->pLevelOfDetail0_prolly_alpha_mask )
          {
			v7 = v0->lastOpenedSpellbookPage;
           // v7 =  (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v4]);
            v19 = pViewport->uViewportTL_Y +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos;
            v17 = pViewport->uViewportTL_X +  pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos;
            if ( BYTE1(v6->pBits) & 2 )
              pRenderer->DrawTextureTransparent(v17, v19, v6);
            else
              pRenderer->DrawTextureIndexed(v17, v19, v6);
            pRenderer->DrawMaskToZBuffer(pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Xpos,
				               pIconPos[v7][pSpellbookSpellIndices[v7][v4]].Ypos, v23, v4);
          }
        }
      }
      ++v4;
    }
    while ( v4 + v1 - 1 < v1 + 11 );
  }
  v9 = pMouse->GetCursorPos(&a2);
  v10 = pRenderer->pActiveZBuffer[v9->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v24)->y]] & 0xFFFF;
  if ( v10 )
  {
    v11 = dword_5063D8[v10];
    if ( v11->pLevelOfDetail0_prolly_alpha_mask )
    {
      v21 = dword_5063D8[v10];
	  v12 = v0->lastOpenedSpellbookPage;
    //  v12 = (12 * v0->lastOpenedSpellbookPage + pSpellbookSpellIndices[v0->lastOpenedSpellbookPage][v10]);
      v20 = pViewport->uViewportTL_Y +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Ypos;
      v18 = pViewport->uViewportTL_X +  pIconPos[v12][pSpellbookSpellIndices[v12][v10]].Xpos;
      if ( BYTE1(v11->pBits) & 2 )
        pRenderer->DrawTextureTransparent(v18, v20, v21);
      else
        pRenderer->DrawTextureIndexed(v18, v20, v21);
    }
  }
  v13 = 0;
  a2.x = (LONG)&v0->pActiveSkills[12];
  v14 = (unsigned int)&v0->pActiveSkills[12];
  v15 = (unsigned int)&v0->pActiveSkills[12];
  v25 = 0;
  do
  {
    if ( *(short *)a2.x )
    {
      if ( v0->lastOpenedSpellbookPage == v13 )
      {
        pPageTexture = pTextures_tabs[v13][1];
        switch ( v13 )
        {
          case 0:
            v14 = 406;
            v22 = 9;
            goto LABEL_27;
          case 1:
            v14 = 406;
            goto LABEL_38;
          case 2:
            v14 = 406;
            v22 = 84;
            goto LABEL_27;
          case 3:
            v14 = 406;
            goto LABEL_26;
          case 4:
            v14 = 407;
            goto LABEL_29;
          case 5:
            v15 = 196;
            goto LABEL_34;
          case 6:
            v15 = 234;
            goto LABEL_34;
          case 7:
            v15 = 272;
            goto LABEL_34;
          case 8:
            v15 = 309;
LABEL_34:
            v14 = 405;
            break;
          default:
            break;
        }
      }
      else
      {
        pPageTexture = pTextures_tabs[v13][0];
        switch ( v13 )
        {
          case 0:
            v14 = 415;
            v22 = 10;
            goto LABEL_27;
          case 1:
            v14 = 415;
LABEL_38:
            v22 = 46;
            goto LABEL_27;
          case 2:
            v14 = 415;
            v22 = 83;
            goto LABEL_27;
          case 3:
            v14 = 415;
LABEL_26:
            v22 = 121;
LABEL_27:
            v15 = v22;
            break;
          case 4:
            v14 = 415;
LABEL_29:
            v15 = 158;
            break;
          case 5:
            v15 = 196;
            goto LABEL_46;
          case 6:
            v15 = 234;
            goto LABEL_46;
          case 7:
            v15 = 271;
            goto LABEL_46;
          case 8:
            v15 = 307;
LABEL_46:
            v14 = 416;
            break;
          default:
            break;
        }
      }
      pRenderer->DrawTextureTransparent(v14, v15, pPageTexture);
      v13 = v25;
    }
    a2.x += 2;
    ++v13;
    v25 = v13;
  }
  while ( v13 < 9 );
}
// 506408: using guessed type int dword_506408[];
// 50654C: using guessed type int dword_50654C;

//----- (00412E85) --------------------------------------------------------
char __cdecl DrawBook_History()
{
  unsigned int v0; // eax@3
  unsigned int v1; // eax@7
  int v2; // eax@10
  const char *v3; // eax@10
  signed int v4; // ecx@12
  int v5; // ecx@14
  int v6; // eax@21
  int v7; // esi@21
  char *v8; // eax@21
  int v9; // eax@22
  unsigned int v11; // [sp-8h] [bp-64h]@3
  unsigned int v12; // [sp-8h] [bp-64h]@7
  Texture *v13; // [sp-4h] [bp-60h]@3
  Texture *v14; // [sp-4h] [bp-60h]@7
  GUIWindow a1; // [sp+8h] [bp-54h]@10

  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_11);
  if ( dword_506548 || !dword_506528 )
  {
    v13 = pTex_tab_an_6a__zoom_off;
    v11 = pViewport->uViewportTL_Y + 2;
    v0 = pViewport->uViewportTL_X + 407;
  }
  else
  {
    v13 = pTex_tab_an_6b__zoom_on;
    v11 = pViewport->uViewportTL_Y + 1;
    v0 = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(v0, v11, v13);
  if ( dword_506544 || dword_506528 + awards_count >= awards_count2 )
  {
    v14 = pTex_tab_an_7a__zoot_off;
    v12 = pViewport->uViewportTL_Y + 38;
    v1 = pViewport->uViewportTL_X + 407;
  }
  else
  {
    v14 = pTex_tab_an_7b__zoot_on;
    v12 = pViewport->uViewportTL_Y + 38;
    v1 = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(v1, v12, v14);
  if ( !byte_5C6D50[dword_506528] )
  {
    v2 = achievedAwardsIndex[dword_506528];
    a1.uFrameWidth = game_viewport_width;
    a1.uFrameX = game_viewport_x;
    a1.uFrameY = game_viewport_y;
    a1.uFrameHeight = game_viewport_height;
    v3 = (const char *)pStorylineText->StoreLine[v2].pPageTitle;//field_4[];
    a1.uFrameZ = game_viewport_z;
    a1.uFrameW = game_viewport_w;
    if ( v3 )
      a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, v3, 3u);
  }
  a1.uFrameX = 48;
  a1.uFrameY = 70;
  a1.uFrameWidth = 360;
  a1.uFrameHeight = 264;
  v4 = LOBYTE(pAutonoteFont->uFontHeight) - 3;
  a1.uFrameZ = 407;
  a1.uFrameHeight = v4 * 264 / v4;
  a1.uFrameW = a1.uFrameHeight + 69;
  if ( dword_506544 && dword_506528 + awards_count < awards_count2 )
  {
    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
    v5 = dword_50651C++;
    dword_506528 += awards_count;
    byte_506130[v5] = awards_count;
  }
  if ( dword_506548 && dword_50651C )
  {
    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
    --dword_50651C;
    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
  }
  if ( !awards_count || dword_506528 < 1 )
  {
    dword_506528 = 0;
    dword_50651C = 0;
  }
  dword_506544 = 0;
  v6 = achievedAwardsIndex[dword_506528];
  dword_506548 = 0;
  awards_count = 0;
  //v7 = *pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
  v7 = (int)pStorylineText->StoreLine[v6].pText;//*(&pStorylineText->field_0 + 3 * v6);
  v8 = BuilDialogueString(
         pStorylineText->StoreLine[v6].pText,
         uActiveCharacter - 1,
         0,
         0,
         0,
         (__int64 *)&pParty->field_3C._s_times[ v6 + 21]);
  if ( v7 )
  {
    v9 = pAutonoteFont->_44C6C2(v8, &a1, 1u, (unsigned __int8)byte_5C6D50[dword_506528]);
    LOBYTE(v8) = a1.DrawText(pAutonoteFont, 1, 0, 0, (const char *)v9, 0, a1.uFrameY + a1.uFrameHeight, 0);
    ++awards_count;
  }
  return (char)v8;
}


//----- (00413126) --------------------------------------------------------
void __cdecl DrawBook_Quests()
{
  unsigned int v0; // eax@3
  unsigned int v1; // eax@7
  int v2; // ecx@11
  int v3; // ebx@16
  int v4; // eax@19
  const char *v5; // edi@19
  int v6; // eax@19
  unsigned int v7; // edi@19
  unsigned int v8; // [sp-8h] [bp-68h]@3
  unsigned int v9; // [sp-8h] [bp-68h]@7
  Texture *v10; // [sp-4h] [bp-64h]@3
  Texture *v11; // [sp-4h] [bp-64h]@7
  GUIWindow a1; // [sp+Ch] [bp-54h]@9

  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_CurrentBook);
  if ( dword_506548 || !dword_506528 )
  {
    v10 = pTex_tab_an_6a__zoom_off;
    v8 = pViewport->uViewportTL_Y + 2;
    v0 = pViewport->uViewportTL_X + 407;
  }
  else
  {
    v10 = pTex_tab_an_6b__zoom_on;
    v8 = pViewport->uViewportTL_Y + 1;
    v0 = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(v0, v8, v10);
  if ( dword_506544 || dword_506528 + awards_count >= awards_count2 )
  {
    v11 = pTex_tab_an_7a__zoot_off;
    v9 = pViewport->uViewportTL_Y + 38;
    v1 = pViewport->uViewportTL_X + 407;
  }
  else
  {
    v11 = pTex_tab_an_7b__zoot_on;
    v9 = pViewport->uViewportTL_Y + 38;
    v1 = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(v1, v9, v11);
  a1.uFrameWidth = game_viewport_width;
  a1.uFrameHeight = game_viewport_height;
  a1.uFrameX = game_viewport_x;
  a1.uFrameY = game_viewport_y;
  a1.uFrameZ = game_viewport_z;
  a1.uFrameW = game_viewport_w;
  a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[174], 3u);
  a1.uFrameX = 48;
  a1.uFrameY = 70;
  a1.uFrameWidth = 360;
  a1.uFrameHeight = 264;
  a1.uFrameZ = 407;
  a1.uFrameW = 333;
  if ( dword_506544 && dword_506528 + awards_count < awards_count2 )
  {
    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
    v2 = dword_50651C++;
    dword_506528 += awards_count;
    byte_506130[v2] = awards_count;
  }
  if ( dword_506548 && dword_50651C )
  {
    pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
    --dword_50651C;
    dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
  }
  if ( !awards_count || (v3 = dword_506528, dword_506528 < 1) )
  {
    v3 = 0;
    dword_50651C = 0;
    dword_506528 = 0;
  }
  dword_506544 = 0;
  dword_506548 = 0;
  awards_count = 0;
  while ( v3 < awards_count2 )
  {
    v4 = achievedAwardsIndex[v3];
    ++awards_count;
    v5 = pQuestTable[v4-1];//(&dword_722F10)[4 * v4];
    a1.DrawText(pAutonoteFont, 1, 0, 0, pQuestTable[v4-1], 0, 0, 0);//(&dword_722F10)[4 * v4], 0, 0, 0);
    v6 = pAutonoteFont->CalcTextHeight(v5, &a1, 1, 0);
    v7 = a1.uFrameY + v6;
    if ( (signed int)(a1.uFrameY + v6) > (signed int)a1.uFrameHeight )
      break;
    pRenderer->DrawTextureTransparent(100, v7 + 12, pSpellBookPagesTextr_10);
    ++v3;
    a1.uFrameY = v7 + 24;
  }
}


//----- (0041338E) --------------------------------------------------------
void __cdecl DrawBook_Autonotes()
{
  unsigned int v0; // eax@3
  unsigned int v1; // eax@7
  signed int v2; // ebp@11
  unsigned int v3; // eax@18
  unsigned int v4; // eax@24
  unsigned int v5; // eax@30
  unsigned int v6; // eax@36
  unsigned int v7; // eax@42
  signed int v8; // ebp@47
  int v9; // eax@52
  int v10; // eax@56
  int v11; // edx@57
  int v12; // ebp@64
  int v13; // eax@65
  const char *v14; // edi@65
  int v15; // eax@65
  unsigned int v16; // edi@65
  unsigned int v17; // [sp-8h] [bp-70h]@3
  unsigned int v18; // [sp-8h] [bp-70h]@7
  unsigned int v19; // [sp-8h] [bp-70h]@18
  unsigned int v20; // [sp-8h] [bp-70h]@24
  unsigned int v21; // [sp-8h] [bp-70h]@30
  unsigned int v22; // [sp-8h] [bp-70h]@36
  unsigned int v23; // [sp-8h] [bp-70h]@42
  Texture *v24; // [sp-4h] [bp-6Ch]@3
  Texture *v25; // [sp-4h] [bp-6Ch]@7
  Texture *v26; // [sp-4h] [bp-6Ch]@18
  Texture *v27; // [sp-4h] [bp-6Ch]@24
  Texture *v28; // [sp-4h] [bp-6Ch]@30
  Texture *v29; // [sp-4h] [bp-6Ch]@36
  Texture *v30; // [sp-4h] [bp-6Ch]@42
  signed __int16 v31; // [sp+10h] [bp-58h]@1
  char *v32; // [sp+10h] [bp-58h]@49
  GUIWindow a1; // [sp+14h] [bp-54h]@46

  v31 = 0;
  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pTexture_AutonotesBook);
  if ( dword_506548 || !dword_506528 )
  {
    v24 = pTex_tab_an_6a__zoom_off;
    v17 = pViewport->uViewportTL_Y + 2;
    v0 = pViewport->uViewportTL_X + 407;
  }
  else
  {
    v24 = pTex_tab_an_6b__zoom_on;
    v17 = pViewport->uViewportTL_Y + 1;
    v0 = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(v0, v17, v24);
  if ( dword_506544 || dword_506528 + awards_count >= awards_count2 )
  {
    v25 = pTex_tab_an_7a__zoot_off;
    v18 = pViewport->uViewportTL_Y + 38;
    v1 = pViewport->uViewportTL_X + 407;
  }
  else
  {
    v25 = pTex_tab_an_7b__zoot_on;
    v18 = pViewport->uViewportTL_Y + 38;
    v1 = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(v1, v18, v25);
  if ( !dword_506540 )
  {
    if ( dword_506568 )
    {
      pRenderer->DrawTextureTransparent(
        pViewport->uViewportTL_X + 408,
        pViewport->uViewportTL_Y + 113,
        pTexture_506390);
      v2 = 1;
      goto LABEL_16;
    }
    goto LABEL_14;
  }
  if ( !dword_506568 )
  {
LABEL_14:
    v2 = 1;
    goto LABEL_15;
  }
  v2 = 1;
  v31 = 1;
  pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
LABEL_15:
  dword_506568 = 0;
  pRenderer->DrawTextureTransparent(pViewport->uViewportTL_X + 398, pViewport->uViewportTL_Y + 113, pTexture_506394);
LABEL_16:
  if ( dword_50653C )
  {
    if ( dword_506568 != v2 )
    {
      v31 = v2;
      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
    }
  }
  else
  {
    if ( dword_506568 != v2 )
    {
      v26 = pTexture_506388;
      v19 = pViewport->uViewportTL_Y + 150;
      v3 = pViewport->uViewportTL_X + 408;
      goto LABEL_22;
    }
  }
  v26 = pTexture_50638C;
  dword_506568 = v2;
  v19 = pViewport->uViewportTL_Y + 150;
  v3 = pViewport->uViewportTL_X + 399;
LABEL_22:
  pRenderer->DrawTextureTransparent(v3, v19, v26);
  if ( dword_506538 )
  {
    if ( dword_506568 != 2 )
    {
      v31 = v2;
      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
    }
  }
  else
  {
    if ( dword_506568 != 2 )
    {
      v27 = pTexture_506380;
      v20 = pViewport->uViewportTL_Y + 188;
      v4 = pViewport->uViewportTL_X + 408;
      goto LABEL_28;
    }
  }
  v27 = pTexture_506384;
  dword_506568 = 2;
  v20 = pViewport->uViewportTL_Y + 188;
  v4 = pViewport->uViewportTL_X + 397;
LABEL_28:
  pRenderer->DrawTextureTransparent(v4, v20, v27);
  if ( dword_506534 )
  {
    if ( dword_506568 != 3 )
    {
      v31 = v2;
      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
    }
  }
  else
  {
    if ( dword_506568 != 3 )
    {
      v28 = pTexture_506378;
      v21 = pViewport->uViewportTL_Y + 226;
      v5 = pViewport->uViewportTL_X + 408;
      goto LABEL_34;
    }
  }
  v28 = pTexture_50637C;
  dword_506568 = 3;
  v21 = pViewport->uViewportTL_Y + 226;
  v5 = pViewport->uViewportTL_X + 397;
LABEL_34:
  pRenderer->DrawTextureTransparent(v5, v21, v28);
  if ( dword_506530 )
  {
    if ( dword_506568 != 4 )
    {
      v31 = v2;
      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
    }
  }
  else
  {
    if ( dword_506568 != 4 )
    {
      v29 = pTexture_506370;
      v22 = pViewport->uViewportTL_Y + 263;
      v6 = pViewport->uViewportTL_X + 408;
      goto LABEL_40;
    }
  }
  v29 = pTexture_506374;
  dword_506568 = 4;
  v22 = pViewport->uViewportTL_Y + 264;
  v6 = pViewport->uViewportTL_X + 397;
LABEL_40:
  pRenderer->DrawTextureTransparent(v6, v22, v29);
  if ( dword_50652C )
  {
    if ( dword_506568 != 5 )
    {
      v31 = v2;
      pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
    }
  }
  else
  {
    if ( dword_506568 != 5 )
    {
      v30 = pTexture_506368;
      v23 = pViewport->uViewportTL_Y + 302;
      v7 = pViewport->uViewportTL_X + 408;
      goto LABEL_46;
    }
  }
  v30 = pTexture_50636C;
  dword_506568 = 5;
  v23 = pViewport->uViewportTL_Y + 302;
  v7 = pViewport->uViewportTL_X + 397;
LABEL_46:
  pRenderer->DrawTextureTransparent(v7, v23, v30);
  a1.uFrameWidth = game_viewport_width;
  a1.uFrameHeight = game_viewport_height;
  a1.uFrameX = game_viewport_x;
  a1.uFrameY = game_viewport_z;
  a1.uFrameZ = game_viewport_z;
  a1.uFrameW = game_viewport_w;
  a1.DrawTitleText(pBook2Font, 0, 0x16u, 0, pGlobalTXT_LocalizationStrings[154], 3u);
  a1.uFrameX = 48;
  a1.uFrameY = 70;
  a1.uFrameWidth = 360;
  a1.uFrameHeight = 264;
  a1.uFrameZ = 407;
  a1.uFrameW = 333;
  if ( v31 )
  {
    awards_count2 = 0;
    dword_506528 = 0;
    dword_50651C = 0;
    awards_count = 0;
    v8 = 0;
    do
    {
      //if ( dword_72371C[2 * v8] == dword_506568 )
	  if ( pAutonoteTxt[v8-1].eType == dword_506568 )
      {
        //v32 = (&dword_723718_autonote_related)[8 * (signed __int16)v8];
		v32 = (char *)pAutonoteTxt[v8-1].pText;
        if ( (short)v8 )
        {
          if ( (unsigned __int16)_449B57_test_bit(pParty->_autonote_bits, v8) && v32 )
          {
            v9 = awards_count++;
            achievedAwardsIndex[v9] = (signed __int16)v8;
          }
        }
      }
      ++v8;
    }
    while ( v8 < 196 );
    awards_count2 = awards_count;
  }
  else
  {
    if ( dword_506544 )
    {
      v10 = awards_count + dword_506528;
      if ( awards_count + dword_506528 < awards_count2 )
      {
        v11 = dword_50651C++;
        byte_506130[v11] = awards_count;
        dword_506528 = v10;
        pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
      }
    }
    if ( dword_506548 && dword_50651C )
    {
      --dword_50651C;
      dword_506528 -= (unsigned __int8)byte_506130[dword_50651C];
      pAudioPlayer->PlaySound((SoundID)230, 0, 0, -1, 0, 0, 0, 0);
    }
    if ( !awards_count || dword_506528 < 1 )
    {
      dword_506528 = 0;
      dword_50651C = 0;
    }
  }
  v12 = dword_506528;
  dword_50652C = 0;
  dword_506544 = 0;
  dword_506548 = 0;
  awards_count = 0;
  dword_506530 = 0;
  dword_506534 = 0;
  dword_506538 = 0;
  dword_50653C = 0;
  dword_506540 = 0;
  while ( v12 < awards_count2 )
  {
    v13 = achievedAwardsIndex[v12];
    ++awards_count;
    //v14 = (&dword_723718_autonote_related)[8 * v13];
	v14 = pAutonoteTxt[v13-1].pText;
    //a1.DrawText(pAutonoteFont, 1, 0, 0, (&dword_723718_autonote_related)[8 * v13], 0, 0, 0);
	a1.DrawText(pAutonoteFont, 1, 0, 0, pAutonoteTxt[v13-1].pText, 0, 0, 0);
    v15 = pAutonoteFont->CalcTextHeight(v14, &a1, 1, 0);
    v16 = a1.uFrameY + v15;
    if ( (signed int)(a1.uFrameY + v15) > (signed int)a1.uFrameHeight )
      break;
    pRenderer->DrawTextureTransparent(0x64u, v16 + 12, pSpellBookPagesTextr_10);
    ++v12;
    a1.uFrameY = v16 + 24;
  }
}


//----- (00413980) --------------------------------------------------------
void DrawBook_Maps()
    {
 
  int v6; // eax@31
  unsigned int map_id; // eax@35
  Texture *buttnTxtr; // [sp-4h] [bp-DCh]@3
  char party_coord[120]; // [sp+Ch] [bp-CCh]@37
  GUIWindow map_window; // [sp+84h] [bp-54h]@35
  unsigned int textrX, textrY;

  pRenderer->DrawTextureIndexed(pViewport->uViewportTL_X, pViewport->uViewportTL_Y, pSpellBookPagesTextr_12);
  if ( dword_506548 || viewparams->field_2C / 128 >= 12 )
  {
    buttnTxtr = pTex_tab_an_6a__zoom_off;
    textrY = pViewport->uViewportTL_Y + 2;
    textrX = pViewport->uViewportTL_X + 408;
  }
  else
  {
    buttnTxtr = pTex_tab_an_6b__zoom_on;
    textrY = pViewport->uViewportTL_Y + 1;
    textrX = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
  if ( dword_506544 || viewparams->field_2C / 128 <= 3 )
  {
    buttnTxtr = pTex_tab_an_7a__zoot_off;
    textrY = pViewport->uViewportTL_Y + 38;
    textrX = pViewport->uViewportTL_X + 408;
  }
  else
  {
    buttnTxtr = pTex_tab_an_7b__zoot_on;
    textrY = pViewport->uViewportTL_Y + 38;
    textrX = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
  if ( dword_506540 )
  {
    buttnTxtr = pTexture_506390;
    textrY = pViewport->uViewportTL_Y + 113;
    textrX = pViewport->uViewportTL_X + 408;
  }
  else
  {
    buttnTxtr = pTexture_506394;
    textrY = pViewport->uViewportTL_Y + 113;
    textrX = pViewport->uViewportTL_X + 398;
  }
  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
  if ( dword_50653C )
  {
    buttnTxtr = pTexture_506388;
    textrY = pViewport->uViewportTL_X + 150;
    textrX = pViewport->uViewportTL_Y + 408;
  }
  else
  {
    buttnTxtr = pTexture_50638C;
    textrY = pViewport->uViewportTL_X + 150;
    textrX = pViewport->uViewportTL_Y + 399;
  }
  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
  if ( dword_506538 )
  {
    buttnTxtr = pTexture_506380;
    textrY = pViewport->uViewportTL_Y + 188;
    textrX = pViewport->uViewportTL_X + 408;
  }
  else
  {
    buttnTxtr = pTexture_506384;
    textrY = pViewport->uViewportTL_Y + 188;
    textrX = pViewport->uViewportTL_X + 397;
  }
  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
  if ( dword_506534 )
  {
    buttnTxtr = pTexture_506378;
    textrY = pViewport->uViewportTL_Y + 226;
    textrX = pViewport->uViewportTL_X + 408;
  }
  else
  {
    buttnTxtr = pTexture_50637C;
    textrY = pViewport->uViewportTL_Y + 226;
    textrX = pViewport->uViewportTL_X + 397;
  }
  pRenderer->DrawTextureTransparent(textrX, textrY, buttnTxtr);
  if ( dword_506544 )
    viewparams->CenterOnParty2();
  if ( dword_506548 )
    viewparams->CenterOnParty();
  if ( dword_506540 )
    viewparams->_443219();
  if ( dword_50653C )
    viewparams->_443231();
  if ( dword_506538 )
    viewparams->_44323D();
  if ( dword_506534 )
    viewparams->_443225();

  if ( dword_506548 | dword_506544 | dword_506540 | dword_50653C | dword_506538 | dword_506534 )
    pAudioPlayer->PlaySound(SOUND_Button2, 0, 0, -1, 0, 0, 0, 0);
  dword_506548 = 0;
  dword_506544 = 0;
  dword_506534 = 0;
  dword_506538 = 0;
  dword_50653C = 0;
  dword_506540 = 0;
  DrawBook_Map_sub(97, 49, 361, 313, 0);
  pRenderer->DrawTextureTransparent(75, 22, pTexture_mapbordr);
  map_window.uFrameWidth = game_viewport_width;
  map_window.uFrameHeight = game_viewport_height;
  map_window.uFrameX = game_viewport_x;
  map_window.uFrameY = game_viewport_y;
  map_window.uFrameZ = game_viewport_z;
  map_window.uFrameW = game_viewport_w;
  map_id = pMapStats->GetMapInfo(pCurrentMapName);
  if ( map_id )
    map_window.DrawTitleText(pBook2Font, -14, 12, 0, pMapStats->pInfos[map_id].pName, 3);
  map_window.uFrameX = 0;
  sprintf(party_coord, pGlobalTXT_LocalizationStrings[659], pParty->vPosition.x, pParty->vPosition.y); //"x: %d  y: %d"
  map_window.DrawTitleText(pFontComic, 0, 320, 0, party_coord, 0);
}

//----- (00442955) --------------------------------------------------------
void DrawBook_Map_sub( unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074 )
    {
    int v5; // ebx@1
    int v6; // edi@1
    BLVMapOutlines *v7; // eax@8
    unsigned __int8 v8; // zf@8
    unsigned __int8 v9; // sf@8
    int v10; // esi@10
    unsigned int v11; // edx@11
    __int16 v12; // cx@12
    signed int v13; // eax@15
    int v14; // eax@16
    Vec3_short_ *v15; // ecx@16
    int v16; // edx@16
    int v17; // ecx@16
    Vec3_short_ *v18; // eax@16
    int v19; // ecx@16
    int v20; // eax@16
    signed int v21; // esi@18
    int v22; // ecx@21
    BLVMapOutline *v23; // ecx@21
    Vec3_short_ *v24; // edx@21
    Vec3_short_ *v25; // eax@21
    int v26; // ecx@21
    unsigned __int16 *v27; // edi@21
    int v28; // edx@21
    int v29; // eax@21
    double v30; // st7@23
    signed __int64 v31; // qax@23
    unsigned short *v32; // edx@23
    int textr_width; // esi@23
    signed int v34; // eax@23
    signed int v35; // ecx@23
    int v36; // esi@27
    int v37; // ecx@27
    int v38; // edx@31
    unsigned int v39; // eax@33
    short *v40; // esi@33
    short *v41; // edi@33
    unsigned __int8 v42; // cf@33
    unsigned int v43; // ecx@33
    short *v44; // edi@33
    short *v45; // esi@33
    int v46; // ecx@33
    signed int v47; // esi@38
    signed int v48; // ecx@38
    int v49; // eax@38
    signed int v50; // edx@55
    unsigned int v51; // ecx@55
    int result; // eax@72
    int v53; // eax@75
    int v54; // esi@75
    int v55; // eax@75
    __int16 v56; // si@85
    double v57; // st7@85
    int v58; // ebx@85
    signed __int64 v59; // qax@85
    signed int v60; // edi@85
    signed __int64 v61; // qax@85
    signed int v62; // ebx@85
    signed int v63; // esi@85
    int v64; // eax@87
    unsigned int v65; // ebx@95
    unsigned short *v66; // edx@95
    unsigned __int16 *v67; // esi@96
    int v68; // edi@98
    unsigned __int16 v69; // cx@99
    unsigned int v70; // [sp-10h] [bp-48074h]@80
    unsigned int v71; // [sp-Ch] [bp-48070h]@80
    unsigned int v72; // [sp-8h] [bp-4806Ch]@80
    signed int v73; // [sp-4h] [bp-48068h]@59
    unsigned __int16 v74; // [sp-4h] [bp-48068h]@79
    unsigned short map_texture_16[147456]; // [sp+Ch] [bp-48058h]@23
    int v76; // [sp+4800Ch] [bp-58h]@23
    unsigned __int16 *v77; // [sp+48010h] [bp-54h]@27
    unsigned __int16 *pPalette_16; // [sp+48014h] [bp-50h]@23
    unsigned int surfPitch; // [sp+48018h] [bp-4Ch]@1

    int v81; // [sp+48020h] [bp-44h]@23
    unsigned __int16* render16_data;
    unsigned char* texture8_data;
    unsigned char* curr_line;
    int scale_increment;
    int scaled_posX;
    int scaled_posY;
    int stepX_r;
    int stepY_r;


    unsigned int teal; // [sp+48028h] [bp-3Ch]@8
    int v84; // [sp+4802Ch] [bp-38h]@1
    int screenCenter_X; // [sp+48030h] [bp-34h]@1
    int v86; // [sp+48034h] [bp-30h]@1
    int v87; // [sp+48038h] [bp-2Ch]@16
    unsigned int v88; // [sp+4803Ch] [bp-28h]@16
    int black; // [sp+48040h] [bp-24h]@8
    int screenCenterY; // [sp+48044h] [bp-20h]@1
    unsigned int i; // [sp+48048h] [bp-1Ch]@9
    unsigned int screenHeight; // [sp+4804Ch] [bp-18h]@16
    unsigned __int16 *v93; // [sp+48050h] [bp-14h]@16
    signed int screenWidth; // [sp+48054h] [bp-10h]@8
    unsigned int v95; // [sp+48058h] [bp-Ch]@16
    int v96; // [sp+4805Ch] [bp-8h]@10
    const void *v97; // [sp+48060h] [bp-4h]@16
    unsigned short *a4a; // [sp+4806Ch] [bp+8h]@85
    int a5a; // [sp+48070h] [bp+Ch]@86

    tl_x = tl_x;
    tl_y = tl_y;
    screenCenter_X = (signed int)(tl_x + br_x) >> 1;
    screenCenterY = (signed int)(tl_y + br_y) >> 1;
    surfPitch = pRenderer->uTargetSurfacePitch;
    pRenderer->SetRasterClipRect(tl_x, tl_y, br_x, br_y);
    v5 = viewparams->field_2C;
    v6 = viewparams->sViewCenterX;
    v86 = viewparams->sViewCenterX;
    v84 = viewparams->sViewCenterY;
    if ( viewparams->field_2C != 384 )
        {
        if ( viewparams->field_2C == 768 )
            {
            if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
                v5 = 680;
            }
        }
    else
        {
        v6 = viewparams->indoor_center_x;
        v86 = viewparams->indoor_center_x;
        v84 = viewparams->indoor_center_y;
        if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
            v5 = viewparams->field_2C - 34;
        }
    if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
        {
        screenWidth = br_x - tl_x + 1;
        screenHeight = br_y - tl_y + 1;
        render16_data = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch];
        texture8_data = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
        pPalette_16 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
        scale_increment = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / v5;

        v30 = (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));


        teal =               (unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16;
        v97 = (const void *)((unsigned int)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30) << 16);

        v32 = map_texture_16;
        textr_width = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
        stepY_r =            (int)(signed __int64)((double)(- v84 - 22528 / (v5 / 384)+ 32768) / v30) << 16;
        v81 =   (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30);
        black = (signed __int16)(signed __int64)((double)(v6 - 22528 / (v5 / 384) + 32768) / v30);

        v76 = textr_width;
        scaled_posY = stepY_r >> 16;
        //nearest neiborhood scaling
        if ( texture8_data)  
            {
            for(uint i=0; i<screenHeight;++i)
                {
                curr_line=&texture8_data[scaled_posY*textr_width];
                stepX_r=teal;
                for(uint j=0; j<screenWidth;++j)
                    {
                    scaled_posX=stepX_r>>16;
                    map_texture_16[i*screenWidth+j]=pPalette_16[*(curr_line+scaled_posX)];
                    stepX_r+=scale_increment;      
                    }
                stepY_r+=scale_increment;
                scaled_posY=stepY_r>>16;
                }
            }
        //move visible square to render
        for(uint i=0; i<screenHeight;++i)
            {
            if ( screenWidth > 0 )
                {
                memcpy((void*)&render16_data[surfPitch*i],(void*)&map_texture_16[i*screenWidth], screenWidth*2);
                }
            }
        }
    else
        {
        black = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0, 0);
        teal = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0xFFu);
        v7 = pIndoor->pMapOutlines;
        uNumBlueFacesInBLVMinimap = 0;
        v8 = pIndoor->pMapOutlines->uNumOutlines == 0;
        v9 = pIndoor->pMapOutlines->uNumOutlines < 0;
        screenWidth = 0;
        if ( !(v9 | v8) )
            {
            i = 0;
            do
                {
                v10 = (int)((char *)v7 + i + 4);
                v96 = pIndoor->pFaces[*(short *)((char *)v7 + i + 8)].uAttributes;
                if ( !(BYTE1(v96) & 0x20 || (v11 = pIndoor->pFaces[*(short *)((char *)v7 + i + 10)].uAttributes, BYTE1(v11) & 0x20) ))
                    {
                    v12 = *(short *)((char *)v7 + i + 14);
                    if ( !(v12 & 1) )
                        {
                        if ( !(!(v96 & 0x80) && (v11 & 0x80u) == 0 ))
                            {
                            v96 = (signed int)screenWidth >> 3;
                            v13 = screenWidth;
                            *(short *)(v10 + 10) = v12 | 1;
                            pIndoor->_visible_outlines[v96] |= 1 << (7 - v13 % 8);
                            }
                        }
                    if ( (!(v12 & 1) && !(!(v96 & 0x80) && (v11 & 0x80u) == 0 )) || v12 & 1)
                        {
                        v14 = *(short *)v10;
                        v88 = v5;
                        v15 = &pIndoor->pVertices[v14];
                        v16 = v15->x;
                        v17 = v15->y - v84;
                        v93 = (unsigned __int16 *)(v16 - v6);
                        screenHeight = v17;
                        v18 = &pIndoor->pVertices[*(short *)(v10 + 2)];
                        v19 = v18->x;
                        v20 = v18->y - v84;
                        v95 = v19 - v6;
                        v97 = (const void *)v20;
                        v88 = (unsigned __int64)((v16 - v6) * (signed __int64)v5) >> 16;
                        v87 = (unsigned __int64)((signed int)screenHeight * (signed __int64)v5) >> 16;
                        v93 = (unsigned __int16 *)((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16);
                        screenHeight = (unsigned __int64)(v20 * (signed __int64)v5) >> 16;
                        pRenderer->RasterLine2D(
                            screenCenter_X + v88,
                            screenCenterY - v87,
                            screenCenter_X + ((unsigned __int64)((v19 - v6) * (signed __int64)v5) >> 16),
                            screenCenterY - screenHeight,
                            black);
                        v7 = pIndoor->pMapOutlines;
                        }
                    }
                ++screenWidth;
                i += 12;
                }
                while ( screenWidth < (signed int)v7->uNumOutlines );
            }
        v21 = 0;
        if ( (signed int)uNumBlueFacesInBLVMinimap > 0 )
            {
            while ( 1 )
                {
                v22 = pBlueFacesInBLVMinimapIDs[v21];
                v87 = v5;
                v23 = &v7->pOutlines[v22];
                v24 = &pIndoor->pVertices[v23->uVertex1ID];
                v25 = &pIndoor->pVertices[v23->uVertex2ID];
                v26 = v25->x;
                v27 = (unsigned __int16 *)(v24->x - v86);
                v28 = v24->y - v84;
                v29 = v25->y - v84;
                v93 = v27;
                screenHeight = v28;
                v97 = (const void *)v29;
                v87 = (unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16;
                v88 = (unsigned __int64)(v28 * (signed __int64)v5) >> 16;
                i = (unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16;
                v95 = (unsigned __int64)(v29 * (signed __int64)v5) >> 16;
                pRenderer->RasterLine2D(
                    screenCenter_X + ((unsigned __int64)((signed int)v27 * (signed __int64)v5) >> 16),
                    screenCenterY - v88,
                    screenCenter_X + ((unsigned __int64)((v26 - v86) * (signed __int64)v5) >> 16),
                    screenCenterY - v95,
                    teal);
                ++v21;
                if ( v21 >= (signed int)uNumBlueFacesInBLVMinimap )
                    break;
                v7 = pIndoor->pMapOutlines;
                }
            v6 = v86;
            }
        }
    v47 = ((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 3;
    v81 = pParty->vPosition.y - v84;
    v97 = (const void *)((unsigned __int64)((pParty->vPosition.y - v84) * (signed __int64)v5) >> 16);
    v48 = 1;
    v49 = screenCenterY - (int)v97 - 3;
    if ( v47 >= (signed int)tl_x )
        {
        if ( v47 > (signed int)br_x )
            {
            if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X - 6) > (signed int)br_x )
                v48 = 0;
            v47 = br_x;
            }
        }
    else
        {
        if ( (signed int)(((unsigned __int64)((pParty->vPosition.x - v6) * (signed __int64)v5) >> 16) + screenCenter_X) < (signed int)tl_x )
            v48 = 0;
        v47 = tl_x;
        }
    if ( v49 >= (signed int)tl_y )
        {
        if ( v49 > br_y )
            {
            if ( screenCenterY - (signed int)v97 - 6 > br_y )
                v48 = 0;
            v49 = br_y;
            }
        }
    else
        {
        if ( screenCenterY - (signed int)v97 < (signed int)tl_y )
            v48 = 0;
        v49 = tl_y;
        }
    if ( v48 == 1 )
        {
        v50 = 0;
        v51 = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
        if ( (signed int)(pParty->sRotationY & stru_5C6E00->uDoublePiMask) >= 128 )
            {
            if ( (signed int)v51 > 384 )
                {
                if ( (signed int)v51 >= 640 )
                    {
                    if ( (signed int)v51 > 896 )
                        {
                        if ( (signed int)v51 >= 1152 )
                            {
                            if ( (signed int)v51 > 1408 )
                                {
                                if ( (signed int)v51 >= 1664 )
                                    {
                                    if ( (signed int)v51 <= 1920 )
                                        v73 = 7;
                                    }
                                else
                                    {
                                    v73 = 6;
                                    }
                                }
                            else
                                {
                                v73 = 5;
                                }
                            }
                        else
                            {
                            v73 = 4;
                            }
                        }
                    else
                        {
                        v73 = 3;
                        }
                    }
                else
                    {
                    v73 = 2;
                    }
                if( (signed int)v51 <=1920)
                    v50 = v73;
                }
            else
                v50 = 1;
            }
        pRenderer->DrawTransparentRedShade(v47, v49, (Texture *)(pTextureIDs_pMapDirs[v50] != -1 ? (int)&pIcons_LOD->pTextures[pTextureIDs_pMapDirs[v50]] : 0));
        }
    result = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu);
    v95 = 0;
    v86 = result;
    if ( (signed int)uNumLevelDecorations > 0 )
        {
        screenWidth = (unsigned int)&pLevelDecorations[0].vPosition;
        do
            {
            if ( *(char *)(screenWidth - 2) & 8 )
                {
                v53 = *(int *)(screenWidth + 4) - v84;
                v93 = (unsigned __int16 *)(*(int *)screenWidth - v6);
                screenHeight = v53;
                v54 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X;
                v97 = (const void *)((unsigned __int64)(v53 * (signed __int64)v5) >> 16);
                v55 = screenCenterY - (int)v97;
                if ( v54 >= pRenderer->raster_clip_x )
                    {
                    if ( v54 <= pRenderer->raster_clip_z && v55 >= pRenderer->raster_clip_y && v55 <= pRenderer->raster_clip_w )
                        {
                        v74 = v86;
                        if ( v5 > 512 )
                            {
                            v96 = v55 + 1;
                            black = v55 - 1;
                            pRenderer->RasterLine2D(v54 - 1, v55 - 1, v54 - 1, v55 + 1, v86);
                            pRenderer->RasterLine2D(v54, black, v54, v96, v86);
                            ++v54;
                            v74 = v86;
                            v72 = v96;
                            v71 = v54;
                            v70 = black;
                            }
                        else
                            {
                            v72 = screenCenterY - (int)v97;
                            v71 = ((unsigned __int64)((signed int)v93 * (signed __int64)v5) >> 16) + screenCenter_X;
                            v70 = screenCenterY - (int)v97;
                            }
                        pRenderer->RasterLine2D(v54, v70, v71, v72, v74);
                        }
                    }
                }
            ++v95;
            result = v95;
            screenWidth += 32;
            }
            while ( (signed int)v95 < (signed int)uNumLevelDecorations );
        }
    if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
        {
        screenCenterY = br_x - tl_x + 1;
        v95 = br_y - tl_y + 1;
        v77 = &pRenderer->pTargetSurface[tl_x + tl_y * surfPitch];
        v56 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2;
        black = (1 << (v56 + 16)) / v5;
        v57 = (double)(1 << (16 - v56));
        v58 = 22528 / (v5 / 384);
        v59 = (signed __int64)((double)(v6 - v58 + 32768) / v57);
        v60 = (int)v59 << 16;
        v97 = (const void *)((int)v59 << 16);
        v61 = (signed __int64)((double)(32768 - v58 - v84) / v57);
        pPalette_16 = (unsigned __int16 *)(v60 >> 16);
        v62 = (int)v61 << 16;
        teal = v60 >> 16;
        v63 = (signed __int16)v61;
        a4a = map_texture_16;
        result = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xCu, 0xCu, 0xCu);
        screenCenter_X = 0;
        for ( i = result; screenCenter_X < (signed int)v95; result = screenCenter_X )
            {
            a5a = 0;
            if ( screenCenterY > 0 )
                {
                v96 = (v63 - 80) / 4;
                v64 = teal;
                do
                    {
                    v81 = (v64 - 80) / 4;
                    if ( !pOutdoor->_47F04C(v81, v96) )
                        {
                        if ( pOutdoor->_47F097(v81, v96) )
                            {
                            if ( !((a5a + screenCenter_X) % 2) )
                                *a4a = i;
                            }
                        else
                            {
                            *a4a = 0;
                            }
                        }
                    ++a4a;
                    v97 = (char *)v97 + black;
                    v64 = (signed int)v97 >> 16;
                    ++a5a;
                    }
                    while ( a5a < screenCenterY );
                }
            v62 += black;
            v97 = (const void *)v60;
            a4a += screenCenterY - a5a;
            v63 = v62 >> 16;
            ++screenCenter_X;
            teal = (unsigned int)pPalette_16;
            }
        v65 = v95;
        v66 = map_texture_16;
        if ( (signed int)v95 > 0 )
            {
            v67 = v77;
            result = 2 * (surfPitch - screenCenterY);
            do
                {
                if ( screenCenterY > 0 )
                    {
                    v68 = screenCenterY;
                    do
                        {
                        v69 = *(short *)v66;
                        if ( !*(short *)v66 || v69 == (short)i )
                            *v67 = v69;
                        ++v66;
                        ++v67;
                        --v68;
                        }
                        while ( v68 );
                    }
                v67 = (unsigned __int16 *)((char *)v67 + result);
                --v65;
                }
                while ( v65 );
            }
        }
    }




//----- (00413CC6) --------------------------------------------------------
void __thiscall SellectDrawBook(unsigned int uBook)
{
  enum WindowType pWindowType; // esi@1

  pWindowType = (enum WindowType)uBook;
  pRenderer->DrawTextureIndexed(471u, 445u, (Texture *)(uExitCancelTextureId != -1 ? (int)&pIcons_LOD->pTextures[uExitCancelTextureId] : 0));
  switch ( pWindowType )
  {
    case WINDOW_Lloyd: // 177
      DrawLloydBeaconsScreen();
      break;
    case WINDOW_TownPortal: //195
      DrawTownPortalScreen();
      break;
    case WINDOW_QuestBook: //200
      DrawBook_Quests();
      break;
    case WINDOW_AutonotesBook: //201
      DrawBook_Autonotes();
      break;
    case WINDOW_MapsBook://202
      DrawBook_Maps();
      break;
    case WINDOW_CalendarBook://203
      DrawBook_Calendar();
      break;
    case WINDOW_HistoryBook://224
      DrawBook_History();
      break;
  }
}