Mercurial > mm7
view ZlibWrapper.cpp @ 2398:79e750ba00b9
some polishing on GameUI_WritePointedObjectStatusString
author | Grumpy7 |
---|---|
date | Thu, 10 Jul 2014 01:34:57 +0200 |
parents | 8a49cf25fb88 |
children |
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namespace zlib { #include "lib\zlib\zlib.h" int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) { //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) { //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } };