Mercurial > mm7
view Weather.h @ 1243:766ec1e7f4ea
fixing monster portrait not drawing when rightclicking + out of bounds error when opening inventory
author | Grumpy7 |
---|---|
date | Sun, 09 Jun 2013 23:51:53 +0200 |
parents | f5156b8c61ad |
children | bfde0563ecdc |
line wrap: on
line source
#pragma once #pragma pack(push, 1) struct LocationTime_stru1 { unsigned __int64 uLastVisitDay; char sky_texture_name[12]; int day_attrib; int day_fogrange_1; int day_fogrange_2; char field_2F4[24]; }; #pragma pack(pop) /* 255 */ #pragma pack(push, 1) struct Weather { inline Weather(): bNight(false), bRenderSnow(false) {} int DrawSnow(); int Initialize(); int Draw(); bool OnPlayerTurn(__int16 dangle); __int16 field_0[2000]; int bNight; int bRenderSnow; }; #pragma pack(pop) extern struct Weather *pWeather;