view stru159.h @ 568:6f7d936edc9b

SaveGame/LoadGame sorta works
author Nomad
date Tue, 05 Mar 2013 04:30:20 +0200
parents 90fdb47bfcba
children 59713bb36033
line wrap: on
line source

#pragma once



/*  152 */
#pragma pack(push, 1)
struct stru159
{
  char *video_name;
  int field_4;
  int field_8;
  unsigned __int8 uBuildingType;
  unsigned __int8 uRoomSoundId;
  unsigned __int16 padding_e;
};
#pragma pack(pop)
extern stru159 pAnimatedRooms[196];