view UI/UIGame.h @ 2499:68cdef6879a0

engine folder
author Ritor1
date Fri, 19 Sep 2014 02:57:42 +0600
parents 104fdbea0386
children
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#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb

__int16 __fastcall sub_441A4E(int a1);