view Engine/stru314.h @ 2499:68cdef6879a0

engine folder
author Ritor1
date Fri, 19 Sep 2014 02:57:42 +0600
parents
children 9ec6b8be16fe
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#pragma once


/*  179 */
#pragma pack(push, 1)
struct stru314
{
  //----- (00489B60) --------------------------------------------------------
  stru314()
  {
    this->field_4.x = 0.0;
    this->field_4.y = 0.0;
    this->field_4.z = 0.0;
    this->field_10.x = 0.0;
    this->field_10.y = 0.0;
    this->field_10.z = 0.0;
    this->field_1C.x = 0.0;
    this->field_1C.y = 0.0;
    this->field_1C.z = 0.0;
    //this->vdestructor_ptr = &stru314_pvdtor;
  }
  
  //----- (00489B96) --------------------------------------------------------
  inline ~stru314()
  {}


  void (__fastcall ***vdestructor_ptr)(stru314 *, bool);
  Vec3_float_ field_4;
  Vec3_float_ field_10;
  Vec3_float_ field_1C;
  float dist;
};
#pragma pack(pop)