Mercurial > mm7
view Level/Decoration.h @ 1480:61451d5980bf
LevelDecoration maintenance changes
Move LevelDecoration to Level/Decoration.* files.
Cleanup of LevelDecoration::_47A825.
author | yoctozepto |
---|---|
date | Wed, 28 Aug 2013 22:10:13 +0200 |
parents | |
children | a27cdb3d753e |
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#pragma once #include "../VectorTypes.h" enum LEVEL_DECORATION_FLAGS { LEVEL_DECORATION_TRIGGERED_BY_TOUCH = 0x01, LEVEL_DECORATION_TRIGGERED_BY_MONSTER = 0x02, LEVEL_DECORATION_TRIGGERED_BY_OBJECT = 0x04, LEVEL_DECORATION_VISIBLE_ON_MAP = 0x08, LEVEL_DECORATION_CHEST = 0x10, LEVEL_DECORATION_INVISIBLE = 0x20, LEVEL_DECORATION_OBELISK_CHEST = 0x40, }; /* 74 */ #pragma pack(push, 1) struct LevelDecoration { LevelDecoration(); int GetGlobalEvent(); bool IsInteractive(); bool _47A825(); unsigned __int16 uDecorationDescID; __int16 field_2; struct Vec3_int_ vPosition; int field_10_y_rot; __int16 uCog; __int16 field_16_event_id; __int16 field_18; __int16 field_1A; __int16 _idx_in_stru123; __int16 field_1E; }; #pragma pack(pop)