view GammaControl.h @ 2327:5e4d90305d06

EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
author Grumpy7
date Tue, 01 Apr 2014 23:20:15 +0200
parents 9bd7522cdbbb
children d04017f3d2fa
line wrap: on
line source

#pragma once
#include "lib\legacy_dx\d3d.h"
#include "OSAPI.h"

#pragma pack(push, 1)
class GammaController
{
public:
  GammaController();
  inline ~GammaController() {} //----- (0044F22E)
  
  void Initialize/*_44F4D9*/(float gamma);

  void GetRamp();
  double _44F377(DDGAMMARAMP *a1);
  void SetGammaRamp(DDGAMMARAMP *pRamp);
  int InitGammaRamp(DDGAMMARAMP *pRamp);

  /*protected*/void InitializeFromSurface(struct IDirectDrawSurface4 *a2);



  void ( ***vdestructor_ptr)(GammaController *, bool);
  IDirectDrawSurface4 *pSurface;
  IDirectDrawGammaControl *pGammaControl;
  DDGAMMARAMP pDefaultRamp;
  DDGAMMARAMP field_60C;
  float fGamma;//field_C0C;
};
#pragma pack(pop)