Mercurial > mm7
view stru314.h @ 1539:5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
author | Grumpy7 |
---|---|
date | Sat, 07 Sep 2013 05:18:32 +0200 |
parents | 9c0607679772 |
children |
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#pragma once /* 179 */ #pragma pack(push, 1) struct stru314 { //----- (00489B60) -------------------------------------------------------- stru314() { this->field_4.x = 0.0; this->field_4.y = 0.0; this->field_4.z = 0.0; this->field_10.x = 0.0; this->field_10.y = 0.0; this->field_10.z = 0.0; this->field_1C.x = 0.0; this->field_1C.y = 0.0; this->field_1C.z = 0.0; //this->vdestructor_ptr = &stru314_pvdtor; } //----- (00489B96) -------------------------------------------------------- inline ~stru314() {} void (__fastcall ***vdestructor_ptr)(stru314 *, bool); Vec3_float_ field_4; Vec3_float_ field_10; Vec3_float_ field_1C; float dist; }; #pragma pack(pop)