view FactionTable.h @ 1539:5cf28ec7322d

Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
author Grumpy7
date Sat, 07 Sep 2013 05:18:32 +0200
parents 9c0607679772
children
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line source

#pragma once


/*  174 */
#pragma pack(push, 1)
struct FactionTable
{
  void Initialize();

  char relations[89][89];
};
#pragma pack(pop)