view SaveLoad.h @ 379:5bea494a2365

AudioPlayer::UpdateSounds (004AAFCF) take 2
author Nomad
date Fri, 22 Feb 2013 22:26:51 +0200
parents edd2d8b7e3c4
children a4a5996fea5b
line wrap: on
line source

#pragma once



/*  243 */
#pragma pack(push, 1)
struct SavegameList
{
  void Initialize(unsigned int a1);

  inline void Reset()
  {
    for (int i = 0; i < 20; ++i)
      field_0[i] = 0;
    for (int i = 0; i < 44; ++i)
      pSavesNames[i][0] = 0;
  }

  char field_0[20];
  char pSavesNames[44][280];
};
#pragma pack(pop)


/*  244 */
#pragma pack(push, 1)
struct SavegameHeader
{
  char pName[20];
  char pLocationName[20];
  unsigned __int64 uWordTime;
  char field_30[52];
};
#pragma pack(pop)



extern unsigned int uNumSavegameFiles;
extern unsigned int pSavegameUsedSlots[45];
extern struct SavegameList  *pSavegameList;
extern struct RGBTexture     pSavegameThumbnails[];
extern struct SavegameHeader pSavegameHeader[];