Mercurial > mm7
view Weather.h @ 1448:5a5d0c713d47
some turn engine renaming
author | Gloval |
---|---|
date | Tue, 06 Aug 2013 00:52:46 +0400 |
parents | bfde0563ecdc |
children | f6e59446c133 |
line wrap: on
line source
#pragma once #pragma pack(push, 1) /* 255 */ struct Weather { inline Weather(): bNight(false), bRenderSnow(false) {} int DrawSnow(); int Initialize(); int Draw(); bool OnPlayerTurn(__int16 dangle); __int16 field_0[2000]; int bNight; int bRenderSnow; }; #pragma pack(pop) extern struct Weather *pWeather;