view FactionTable.h @ 1593:5658d0f3b5ee

Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
author Grumpy7
date Sun, 08 Sep 2013 08:01:05 +0200
parents 9c0607679772
children
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#pragma once


/*  174 */
#pragma pack(push, 1)
struct FactionTable
{
  void Initialize();

  char relations[89][89];
};
#pragma pack(pop)