view UI/UIGame.h @ 2481:4f4eb812af28

KEY_ALL_ACCESS
author Ritor1
date Fri, 22 Aug 2014 17:41:25 +0600
parents 104fdbea0386
children
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line source

#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb

__int16 __fastcall sub_441A4E(int a1);