view Engine/LuaVM.h @ 2570:4d199006c716

debug_terrain_polygin
author Ritor1
date Sun, 24 May 2015 20:49:22 +0600
parents 68cdef6879a0
children
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line source

#pragma once

class LuaVM
{
  public:
    inline LuaVM(): L(nullptr) {}

    void Initialize();
    bool DoFile(const char *filename);

  protected:
    struct lua_State *L;
    
    const char *GetScriptFileLocation(const char *script_name);
};
extern LuaVM *lua;