view GUI/UI/UIBooks.h @ 2525:4cc81f981afb

Everything except game can use d3d11
author a.parshin
date Fri, 10 Oct 2014 18:28:04 +0300
parents 0ff6a9e9bf7f
children 87e5590d034b
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#pragma once



extern std::array<__int16, 6> pTownPortalBook_xs;
extern std::array<__int16, 6> pTownPortalBook_ys;

extern std::array<std::array<unsigned char, 12>, 9> pSpellbookSpellIndices; // 4E2430   from pSpellbookSpellIndices[9][12]
extern std::array<unsigned int, 5> pLloydsBeaconsPreviewXs; // 004E249C
extern std::array<unsigned int, 5> pLloydsBeaconsPreviewYs;
extern std::array<unsigned int, 5> pLloydsBeacons_SomeXs;
extern std::array<unsigned int, 5> pLloydsBeacons_SomeYs; // idb