view UI/UIGame.h @ 2468:48cc5e0d8fc9

bool use_MMT = false;
author Ritor1
date Mon, 18 Aug 2014 11:26:34 +0600
parents 104fdbea0386
children
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#pragma once
void GameUI_WritePointedObjectStatusString();
void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID); // idb

__int16 __fastcall sub_441A4E(int a1);