Mercurial > mm7
view GUI/UI/Spellbook.cpp @ 2553:48708da03b7f
Party Creation UI logic separated from MainMenu
author | a.parshin |
---|---|
date | Wed, 13 May 2015 02:20:05 +0200 |
parents | 3121fb54a110 |
children | d87bfbd3bb3b |
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#include "Engine/Engine.h" #include "Engine/Party.h" #include "Engine/LOD.h" #include "Engine/Timer.h" #include "Engine/texts.h" #include "Engine/Graphics/Render.h" #include "Engine/Graphics/Viewport.h" #include "IO/Mouse.h" #include "GUI/UI/Spellbook.h" #include "GUI/GUIFont.h" #include "Media/Audio/AudioPlayer.h" void InitializeSpellBookTextures(); void OnCloseSpellBookPage(); void OnCloseSpellBook(); void LoadSpellbook(unsigned int spell_school); void BookUI_Spellbook_DrawCurrentSchoolBackground(); std::array<char *, 9> spellbook_texture_filename_suffices = {{"f", "a", "w", "e", "s", "m", "b", "l", "d"}}; std::array<std::array<unsigned char, 12>, 9> pSpellbookSpellIndices = // 4E2430 from pSpellbookSpellIndices[9][12] { { //0 1 2 3 4 5 6 7 8 9 10 11 { 0, 3, 1, 8, 11, 7, 4, 10, 6, 2, 5, 9 }, { 0, 11, 2, 9, 6, 8, 5, 10, 3, 7, 1, 4 }, { 0, 4, 8, 9, 1, 10, 3, 11, 7, 6, 2, 5 }, { 0, 7, 10, 8, 2, 11, 1, 5, 3, 6, 4, 9 }, { 0, 5, 10, 11, 7, 2, 8, 1, 4, 9, 3, 6 }, { 0, 5, 9, 8, 3, 7, 6, 4, 1, 11, 2, 10 }, { 0, 1, 6, 9, 3, 5, 8, 11, 7, 10, 4, 2 }, { 0, 1, 10, 11, 9, 4, 3, 6, 5, 7, 8, 2 }, { 0, 9, 3, 7, 1, 5, 2, 10, 11, 8, 6, 4 } } }; GUIWindow_Spellbook::GUIWindow_Spellbook() : GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr) { // ------------------------------------ // 004304E7 void Game_EventLoop -- part current_screen_type = SCREEN_SPELL_BOOK; pEventTimer->Pause(); InitializeSpellBookTextures(); OpenSpellbook(); // ------------------------------------ // 004304E7 void Game_EventLoop -- part pAudioPlayer->PlaySound(SOUND_48, 0, 0, -1, 0, 0, 0, 0); viewparams->field_48 = 1; } void GUIWindow_Spellbook::OpenSpellbookPage(int page) { // ------------------------------------ // 004304E7 void Game_EventLoop -- part OnCloseSpellBookPage(); pPlayers[uActiveCharacter]->lastOpenedSpellbookPage = page; OpenSpellbook(); pAudioPlayer->PlaySound((SoundID)(SOUND_TurnPageU + rand() % 2), 0, 0, -1, 0, 0, 0, 0); } //----- (00411621) -------------------------------------------------------- void GUIWindow_Spellbook::OpenSpellbook() { Player *pPlayer; // edi@1 //GUIWindow *pWindow; // esi@1 //unsigned int v3; // ebp@1 int v4; // eax@3 ///GUIButton *result; // eax@25 int a2; // [sp+10h] [bp-8h]@1 //int v7; // [sp+14h] [bp-4h]@1 pPlayer = pPlayers[uActiveCharacter]; //pWindow = this; LoadSpellbook(pPlayer->lastOpenedSpellbookPage); //v3 = 0; a2 = 0; PlayerSpellbookChapter* chapter = &pPlayer->spellbook.pChapters[pPlayer->lastOpenedSpellbookPage]; for (uint i = 0; i < 11; ++i) { if (!chapter->bIsSpellAvailable[i]) continue; v4 = pPlayer->lastOpenedSpellbookPage; //v4 = (12 * pPlayer->lastOpenedSpellbookPage + pSpellbookSpellIndices[pPlayer->lastOpenedSpellbookPage][i + 1]); CreateButton(pViewport->uViewportTL_X + pIconPos[v4][pSpellbookSpellIndices[v4][i + 1]].Xpos, pViewport->uViewportTL_Y + pIconPos[v4][pSpellbookSpellIndices[v4][i + 1]].Ypos, //dword_4E20D0 SBPageSSpellsTextureList[i + 1]->uTextureWidth, SBPageSSpellsTextureList[i + 1]->uTextureHeight, 1, 79, UIMSG_SelectSpell, i, 0, "", 0); ++a2; //++v3; } //while ( (signed int)v3 < 11 ); CreateButton(0, 0, 0, 0, 1, 0, UIMSG_SpellBook_PressTab, 0, '\t', "", 0); if (a2) _41D08F_set_keyboard_control_group(a2, 0, 0, 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_FIRE]) CreateButton(399, 10, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 0, 0, aSpellSchoolNames[0], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_AIR]) CreateButton(399, 46, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 1, 0, aSpellSchoolNames[1], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_WATER]) CreateButton(399, 83, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 2, 0, aSpellSchoolNames[2], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_EARTH]) CreateButton(399, 121, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 3, 0, aSpellSchoolNames[3], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_SPIRIT]) CreateButton(399, 158, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 4, 0, aSpellSchoolNames[4], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_MIND]) CreateButton(400, 196, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 5, 0, aSpellSchoolNames[5], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_BODY]) CreateButton(400, 234, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 6, 0, aSpellSchoolNames[6], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_LIGHT]) CreateButton(400, 271, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 7, 0, aSpellSchoolNames[7], 0); if (pPlayer->pActiveSkills[PLAYER_SKILL_DARK]) CreateButton(400, 307, 50, 36, 1, 0, UIMSG_OpenSpellbookPage, 8, 0, aSpellSchoolNames[8], 0); CreateButton(476, 450, pSBClickQuickSpellBtnTextr->uTextureWidth, pSBClickQuickSpellBtnTextr->uTextureHeight, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", 0); pBtn_InstallRemoveSpell = CreateButton(476, 450, 48, 32, 1, 78, UIMSG_ClickInstallRemoveQuickSpellBtn, 0, 0, "", pSBClickQuickSpellBtnTextr, 0); CreateButton(561, 450, pSpellBookClickCloseBtnTextr->uTextureWidth, pSpellBookClickCloseBtnTextr->uTextureHeight, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], 0); pBtn_CloseBook = CreateButton(561, 450, 48, 32, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[79], pSpellBookClickCloseBtnTextr, 0); } void GUIWindow_Spellbook::Update() { // ----------------------------------- // 004156F0 GUI_UpdateWindows --- part // { // DrawSpellBookContent(pPlayers[uActiveCharacter]); // } // // -------------------------------------------------- // 00412B58 void DrawSpellBookContent(Player *player) auto player = pPlayers[uActiveCharacter]; Texture *PendingTexture; // edi@1 Texture *pTexture; // edx@5 int v10; // eax@13 unsigned int pX_coord; // esi@18 unsigned int pY_coord; // edi@18 Texture *pPageTexture; // eax@21 // signed int v22; // [sp-4h] [bp-24h]@22 POINT a2; // [sp+18h] [bp-8h]@13 static unsigned int texture_tab_coord1[9][2] = { { 406, 9 }, { 406, 46 }, { 406, 84 }, { 406, 121 }, { 407, 158 }, { 405, 196 }, { 405, 234 }, { 405, 272 }, { 405, 309 } }; static unsigned int texture_tab_coord0[9][2] = { { 415, 10 }, { 415, 46 }, { 415, 83 }, { 415, 121 }, { 415, 158 }, { 416, 196 }, { 416, 234 }, { 416, 271 }, { 416, 307 } }; BookUI_Spellbook_DrawCurrentSchoolBackground(); PendingTexture = pIcons_LOD->GetTexture(pIcons_LOD->FindTextureByName("Pending")); pRenderer->ClearZBuffer(0, 479); if ((11 * player->lastOpenedSpellbookPage) || ((11 * player->lastOpenedSpellbookPage) + 11))//??? maybe structure need fix { for (uint i = 1; i <= 11; ++i) { if (player->_achieved_awards_bits[(11 * player->lastOpenedSpellbookPage) + i + 63]) { if (SBPageSSpellsTextureList[i] != PendingTexture) { if (quick_spell_at_page == i) pTexture = SBPageCSpellsTextureList[i]; else pTexture = SBPageSSpellsTextureList[i]; if (pTexture->pLevelOfDetail0_prolly_alpha_mask) { pX_coord = pViewport->uViewportTL_X + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos; pY_coord = pViewport->uViewportTL_Y + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos; if (pTexture->pBits & 0x200) pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, pTexture); else pRenderer->DrawTextureIndexed(pX_coord, pY_coord, pTexture); pRenderer->DrawMaskToZBuffer(pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Xpos, pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][i]].Ypos, pTexture, i); } } } } } pMouse->GetCursorPos(&a2); v10 = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; if (v10) { if (SBPageCSpellsTextureList[v10]->pLevelOfDetail0_prolly_alpha_mask) { pX_coord = pViewport->uViewportTL_X + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Xpos; pY_coord = pViewport->uViewportTL_Y + pIconPos[player->lastOpenedSpellbookPage][pSpellbookSpellIndices[player->lastOpenedSpellbookPage][v10]].Ypos; if (SBPageCSpellsTextureList[v10]->pBits & 0x200) pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, SBPageCSpellsTextureList[v10]); else pRenderer->DrawTextureIndexed(pX_coord, pY_coord, SBPageCSpellsTextureList[v10]); } } //pX_coord = (unsigned int)&player->pActiveSkills[PLAYER_SKILL_FIRE]; //pY_coord = (unsigned int)&player->pActiveSkills[PLAYER_SKILL_FIRE]; for (uint i = 0; i < 9; i++) { if (player->pActiveSkills[PLAYER_SKILL_FIRE + i]) { if (player->lastOpenedSpellbookPage == i) { pPageTexture = pTextures_tabs[i][1]; pX_coord = texture_tab_coord1[i][0]; pY_coord = texture_tab_coord1[i][1]; } else { pPageTexture = pTextures_tabs[i][0]; pX_coord = texture_tab_coord0[i][0]; pY_coord = texture_tab_coord0[i][1]; } pRenderer->DrawTextureIndexedAlpha(pX_coord, pY_coord, pPageTexture); } } } void GUIWindow_Spellbook::Release() { // ----------------------------------------- // 0041C26A void GUIWindow::Release --- part OnCloseSpellBookPage(); OnCloseSpellBook(); GUIWindow::Release(); } //----- (00411300) -------------------------------------------------------- void LoadSpellbook(unsigned int spell_school) { char pContainer[20]; // [sp+Ch] [bp-1Ch]@7 byte_506550 = 0; if ( pPlayers[uActiveCharacter]->uQuickSpell && (unsigned __int8)pPlayers[uActiveCharacter]->uQuickSpell / 11 == spell_school ) quick_spell_at_page = (unsigned __int8)pPlayers[uActiveCharacter]->uQuickSpell - 11 * spell_school; else quick_spell_at_page = 0; for (uint i = 1; i <= 11; ++i) { if (pPlayers[uActiveCharacter]->spellbook.pChapters[spell_school].bIsSpellAvailable[i - 1]) { sprintf(pContainer, "SB%sS%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); SBPageSSpellsTextureList[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); sprintf(pContainer, "SB%sC%02d", spellbook_texture_filename_suffices[spell_school], pSpellbookSpellIndices[spell_school][i]); SBPageCSpellsTextureList[i] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE); } } } //----- (00412AF9) -------------------------------------------------------- static void BookUI_Spellbook_DrawCurrentSchoolBackground() { int pTexID = 0; if ( uActiveCharacter ) pTexID = pParty->pPlayers[uActiveCharacter - 1].lastOpenedSpellbookPage; pRenderer->DrawTextureIndexed(8, 8, pSpellBookPagesTextr[pTexID]); pRenderer->DrawTextureIndexed(476, 450, pSBQuickSpellBtnTextr); pRenderer->DrawTextureIndexed(561, 450, pSpellBookCloseBtnTextr); } //----- (0041192C) -------------------------------------------------------- void InitializeSpellBookTextures() { pAudioPlayer->StopChannels(-1, -1); ++pIcons_LOD->uTexturePacksCount; if (!pIcons_LOD->uNumPrevLoadedFiles) pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); pSpellBookPagesTextr_9 = pIcons_LOD->LoadTexturePtr("book", TEXTURE_16BIT_PALETTE); pTexture_pagemask = pIcons_LOD->LoadTexturePtr("pagemask", TEXTURE_16BIT_PALETTE); pSpellBookCloseBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m5-u", TEXTURE_16BIT_PALETTE); pSpellBookClickCloseBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m5-d", TEXTURE_16BIT_PALETTE); pSBQuickSpellBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m6-u", TEXTURE_16BIT_PALETTE); static const char *texNames[9] = // 004E24EC { "SBFB00", "SBAB00", "SBWB00", "SBEB00", "SBSB00", "SBMB00", "SBBB00", "SBLB00", "SBDB00" }; pSBClickQuickSpellBtnTextr = pIcons_LOD->LoadTexturePtr("ib-m6-d", TEXTURE_16BIT_PALETTE); for (uint i = 0; i < 9; ++i) { pSpellBookPagesTextr[i] = pIcons_LOD->LoadTexturePtr(texNames[i], TEXTURE_16BIT_PALETTE); sprintf(pTmpBuf.data(), "tab%da", i + 1); pTextures_tabs[i][0] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); sprintf(pTmpBuf.data(), "tab%db", i + 1); pTextures_tabs[i][1] = pIcons_LOD->LoadTexturePtr(pTmpBuf.data(), TEXTURE_16BIT_PALETTE); } } //----- (00411473) -------------------------------------------------------- void OnCloseSpellBook() { pTexture_pagemask->Release(); pSpellBookCloseBtnTextr->Release(); pSBQuickSpellBtnTextr->Release(); for (uint i = 0; i < 9; ++i) { pSpellBookPagesTextr[i]->Release(); pTextures_tabs[i][0]->Release(); pTextures_tabs[i][1]->Release(); } pAudioPlayer->PlaySound(SOUND_openbook, 0, 0, -1, 0, 0, 0, 0); pIcons_LOD->RemoveTexturesPackFromTextureList(); }