Mercurial > mm7
view Weather.h @ 653:431a8b0c2bf1
Blv light levels
author | Nomad |
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date | Tue, 12 Mar 2013 08:30:17 +0200 |
parents | 1f0af5cac2dd |
children | 23a07ead5980 |
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#pragma once /* 255 */ #pragma pack(push, 1) struct Weather { int DrawSnow(); int Initialize(); int Draw(); bool OnPlayerTurn(__int16 dangle); __int16 field_0[2000]; int field_FA0; int bRenderSnow; }; #pragma pack(pop) extern struct Weather *pWeather;