Mercurial > mm7
view GUI/UI/UIRest.h @ 2546:4087cbc62706
GameMenu logic moved to GUIWindow_GameMenu
the same for game menu options
author | a.parshin |
---|---|
date | Mon, 11 May 2015 17:45:02 +0200 |
parents | e06a3fe9ad6e |
children | 3121fb54a110 |
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#pragma once #include "GUI/GUIWindow.h" struct GUIWindow_Rest : public GUIWindow { GUIWindow_Rest(unsigned int x, unsigned int y, unsigned int width, unsigned int height) : GUIWindow(x, y, width, height, 0, nullptr) {} virtual ~GUIWindow_Rest() {} virtual void Update(); }; struct GUIWindow_RestWindow : public GUIWindow { GUIWindow_RestWindow(unsigned int x, unsigned int y, unsigned int width, unsigned int height, int button, const char *hint) : GUIWindow(x, y, width, height, button, hint) {} virtual ~GUIWindow_RestWindow() {} virtual void Update(); virtual void Release(); };