view Engine/Log.h @ 2546:4087cbc62706

GameMenu logic moved to GUIWindow_GameMenu the same for game menu options
author a.parshin
date Mon, 11 May 2015 17:45:02 +0200
parents 68cdef6879a0
children
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line source

#pragma once


#define LOG_DECOMPILATION_WARNING()  Log::Warning(L"%S [%S:%u]", __FUNCTION__, __FILE__, __LINE__);

class Log
{
  public:
    static void Initialize();
    static void Warning(const wchar_t *pFormat, ...);
};