Mercurial > mm7
view Engine/Tables/TileFrameTable.h @ 2518:3a1b56ab8749
d3d11 accepts RGBTexture
author | a.parshin |
---|---|
date | Thu, 09 Oct 2014 00:06:47 +0300 |
parents | 68cdef6879a0 |
children | 1bcadc6dd203 |
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#pragma once /* 327 */ enum TILE_DESC_FLAGS { TILE_DESC_BURNS = 0x1, TILE_DESC_WATER = 0x2, TILE_DESC_BLOCK = 0x4, TILE_DESC_REPULSE = 0x8, TILE_DESC_FLAT = 0x10, TILE_DESC_WAVY = 0x20, TILE_DESC_DONT_DRAW = 0x40, TILE_DESC_WATER_2 = 0x100, TILE_DESC_TRANSITION = 0x200, TILE_DESC_SCROLL_DOWN = 0x400, TILE_DESC_SCROLL_UP = 0x800, TILE_DESC_SCROLL_LEFT = 0x1000, TILE_DESC_SCROLL_RIGHT = 0x2000, }; #pragma warning( push ) #pragma warning( disable: 4341 ) enum Tileset: signed __int16 { Tileset_Grass = 0, Tileset_Snow = 1, Tilset_Desert = 2, Tileset_3 = 3, Tileset_Dirt = 4, Tileset_Water = 5, Tileset_6 = 6, Tileset_Swamp = 7, Tileset_8 = 8, Tileset_9 = 9, Tileset_RoadGrassCobble = 10, Tileset_NULL =-1 }; #pragma warning( pop ) /* 48 */ #pragma pack(push, 1) struct TileDesc //26 { char pTileName[16]; unsigned __int16 uTileID; unsigned __int16 uBitmapID; Tileset tileset; unsigned __int16 uSection; unsigned __int16 uAttributes; }; #pragma pack(pop) /* 49 */ #pragma pack(push, 1) struct TileTable { //----- (00487E13) -------------------------------------------------------- TileTable() { this->pTiles = nullptr; this->sNumTiles = 0; } ~TileTable(); TileDesc *GetTileById(unsigned int uTileID); void InitializeTileset(Tileset tileset); int GetTileForTerrainType(signed int a1, bool a2); unsigned int GetTileId(unsigned int uTerrainType, unsigned int uSection); void ToFile(); void FromFile(void *data_mm6, void *data_mm7, void *data_mm8); int FromFileTxt(const char *pFilename); signed int sNumTiles; struct TileDesc *pTiles; }; #pragma pack(pop)