Mercurial > mm7
view SaveLoad.h @ 921:3696848c0413
meteorite rain and other spells fix
author | Ritor1 |
---|---|
date | Tue, 30 Apr 2013 20:08:42 +0600 |
parents | a4a5996fea5b |
children | ab6560001f5b |
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#pragma once #pragma pack(push, 1) struct SaveFile_ { char field_0[20]; char pSaveFileName[260]; }; #pragma pack(pop) /* 243 */ #pragma pack(push, 1) struct SavegameList { static void Initialize(unsigned int a1); /*inline void Reset() { for (int i = 0; i < 20; ++i) field_0[i] = 0; for (int i = 0; i < 44; ++i) pSavesNames[i][0] = 0; }*/ SaveFile_ pFileList[45]; }; #pragma pack(pop) /* 244 */ #pragma pack(push, 1) struct SavegameHeader { char pName[20]; char pLocationName[20]; unsigned __int64 uWordTime; char field_30[52]; }; #pragma pack(pop) extern unsigned int uNumSavegameFiles; extern unsigned int pSavegameUsedSlots[45]; extern struct SavegameList *pSavegameList; extern struct RGBTexture pSavegameThumbnails[]; extern struct SavegameHeader pSavegameHeader[];