view Weather.h @ 648:35ce4761382c

Fixed numbers in tavern dialogue ui
author Nomad
date Mon, 11 Mar 2013 23:32:27 +0200
parents 1f0af5cac2dd
children 23a07ead5980
line wrap: on
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#pragma once






/*  255 */
#pragma pack(push, 1)
struct Weather
{
  int DrawSnow();
  int Initialize();
  int Draw();
  bool OnPlayerTurn(__int16 dangle);



  __int16 field_0[2000];
  int field_FA0;
  int bRenderSnow;
};
#pragma pack(pop)



extern struct Weather *pWeather;