Mercurial > mm7
view Weather.h @ 2383:342b73a61a60
sub_407A1C - refactoring min-max
author | zipi |
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date | Sun, 22 Jun 2014 14:39:50 +0100 |
parents | f6e59446c133 |
children |
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#pragma once #pragma pack(push, 1) /* 255 */ struct Weather { inline Weather(): bNight(false), bRenderSnow(false) {} int DrawSnow(); int Initialize(); int Draw(); bool OnPlayerTurn(__int16 dangle); __int16 Screen_Coord[2000]; int bNight; int bRenderSnow; }; #pragma pack(pop) extern struct Weather *pWeather;