Mercurial > mm7
view OSInfo.h @ 2004:2bcb4ec491cb
fixing game window not reacting after closing npc dialog
author | Grumpy7 |
---|---|
date | Tue, 05 Nov 2013 20:42:54 -0800 |
parents | 934074e7fcc1 |
children | d44b7775fc06 |
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#pragma once #include "OSAPI.h" /* 293 */ #pragma pack(push, 1) struct OSVersion { //----- (004AD48F) -------------------------------------------------------- OSVersion() { bInitialized = false; pVersionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOA); if (GetVersionExA(&pVersionInfo)) bInitialized = true; } //----- (004AD4BA) -------------------------------------------------------- virtual ~OSVersion() { bInitialized = false; } //void ( ***vdestructor_ptr)(OSVersion *, bool); OSVERSIONINFOA pVersionInfo; int bInitialized; }; #pragma pack(pop) extern struct OSVersion *pVersion; // idb