Mercurial > mm7
view UIRest.cpp @ 1171:28ee6610a3d2
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author | Ritor1 |
---|---|
date | Fri, 24 May 2013 10:53:33 +0600 |
parents | 3a5c8df8381d |
children | 5d5c78088274 |
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#include <assert.h> #include "MM7.h" #include "MapInfo.h" #include "Game.h" #include "Player.h" #include "GUIWindow.h" #include "GUIFont.h" #include "GUIProgressBar.h" #include "Party.h" #include "AudioPlayer.h" #include "Outdoor.h" #include "IndoorCamera.h" #include "Overlays.h" #include "Monsters.h" #include "Arcomage.h" #include "LOD.h" #include "Actor.h" #include "Allocator.h" #include "Events.h" #include "Viewport.h" #include "FrameTableInc.h" #include "Math.h" #include "SpriteObject.h" #include "ObjectList.h" #include "Chest.h" #include "PaletteManager.h" #include "DecorationList.h" #include "SaveLoad.h" #include "stru123.h" #include "Time.h" #include "IconFrameTable.h" #include "Awards.h" #include "Autonotes.h" #include "stru160.h" #include "TurnEngine.h" #include "CastSpellInfo.h" #include "Weather.h" #include "stru298.h" #include "StorylineTextTable.h" #include "Events2D.h" #include "texts.h" #include "mm7_data.h" //----- (0041F6C1) -------------------------------------------------------- void RestUI_Load() { Player *v0; // eax@10 if ( !dword_506F14 ) pAudioPlayer->StopChannels(-1, -1); if ( pCurrentScreen != SCREEN_GAME) { pGUIWindow_CurrentMenu->Release(); pCurrentScreen = SCREEN_GAME; viewparams->bRedrawGameUI = true; } pEventTimer->Pause(); if ( dword_506F14 != 2 ) GUIWindow::Create(518, 450, 0, 0, WINDOW_PressedButton2, (int)pBtn_Rest, 0); _506F18_num_hours_to_sleep = 0; dword_506F14 = 0; uRestUI_FoodRequiredToRest = 2; if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor) uRestUI_FoodRequiredToRest = pOutdoor->GetNumFoodRequiredToRestInCurrentPos(pParty->vPosition.x, pParty->vPosition.y, pParty->vPosition.z); if ( PartyHasDragon() ) { v0 = pParty->pPlayers;//[0].uClass; while ( v0 <= &pParty->pPlayers[3] ) { ++v0; if ( v0 > &pParty->pPlayers[3] ) break; } if(v0->classType == PLAYER_CLASS_WARLOCK) ++uRestUI_FoodRequiredToRest; } if ( CheckHiredNPCSpeciality(Porter) ) --uRestUI_FoodRequiredToRest; if ( CheckHiredNPCSpeciality(QuarterMaster) ) uRestUI_FoodRequiredToRest -= 2; if ( CheckHiredNPCSpeciality(Gypsy) ) --uRestUI_FoodRequiredToRest; if ( uRestUI_FoodRequiredToRest < 1 ) uRestUI_FoodRequiredToRest = 1; if ( !_strcmpi(pCurrentMapName, "d29.blv") && _449B57_test_bit(pParty->_quest_bits, 98) ) uRestUI_FoodRequiredToRest = 0; ++pIcons_LOD->uTexturePacksCount; if ( !pIcons_LOD->uNumPrevLoadedFiles ) pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles; pCurrentScreen = SCREEN_REST; _507CD4_RestUI_hourglass_anim_controller = 0; uTextureID_RestUI_restmain = pIcons_LOD->LoadTexture("restmain", TEXTURE_16BIT_PALETTE); uTextureID_RestUI_restb1 = pIcons_LOD->LoadTexture("restb1", TEXTURE_16BIT_PALETTE); uTextureID_RestUI_restb2 = pIcons_LOD->LoadTexture("restb2", TEXTURE_16BIT_PALETTE); uTextureID_RestUI_restb3 = pIcons_LOD->LoadTexture("restb3", TEXTURE_16BIT_PALETTE); uTextureID_RestUI_restb4 = pIcons_LOD->LoadTexture("restb4", TEXTURE_16BIT_PALETTE); uTextureID_RestUI_restexit = pIcons_LOD->LoadTexture("restexit", TEXTURE_16BIT_PALETTE); LoadActualSkyFrame(); pGUIWindow_CurrentMenu = GUIWindow::Create(0, 0, 640u, 480u, WINDOW_Rest, 0, 0); pButton_RestUI_Exit = pGUIWindow_CurrentMenu->CreateButton(280, 297, 154, 37, 1, 0, UIMSG_ExitRest, 0, 0, "", pIcons_LOD->GetTexture(uTextureID_RestUI_restexit), 0); pButton_RestUI_Main = pGUIWindow_CurrentMenu->CreateButton( 24, 154, 225, 37, 1, 0, UIMSG_Rest8Hour, 0, 'R', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb4), 0); pButton_RestUI_WaitUntilDawn = pGUIWindow_CurrentMenu->CreateButton( 61, 232, 154, 33, 1, 0, UIMSG_AlreadyResting, 0, 'D', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb1), 0); pButton_RestUI_Wait1Hour = pGUIWindow_CurrentMenu->CreateButton( 61, 264, 154, 33, 1, 0, UIMSG_Wait1Hour, 0, 'H', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb2), 0); pButton_RestUI_Wait5Minutes = pGUIWindow_CurrentMenu->CreateButton( 61, 296, 154, 33, 1, 0, UIMSG_Wait5Minutes, 0, 'M', "", pIcons_LOD->GetTexture(uTextureID_RestUI_restb3), 0); } //----- (0041FA01) -------------------------------------------------------- void RestUI_Draw() { int live_characters; // esi@1 unsigned int v3; // eax@15 //char v4; // al@17 bool v5; // eax@21 GUIButton tmp_button; // [sp+8h] [bp-DCh]@19 //double v7; // [sp+C4h] [bp-20h]@17 float v8; // [sp+CCh] [bp-18h]@17 __int64 v9; // [sp+D0h] [bp-14h]@17 unsigned int am_pm_hours; // [sp+D8h] [bp-Ch]@9 __int16 shadow_color; // [sp+DCh] [bp-8h]@1 int text_color; // [sp+E0h] [bp-4h]@1 live_characters = 0; text_color = TargetColor(10, 0, 0); shadow_color = TargetColor(230, 214, 193); for(int i=1; i<5; ++i) if ( !pPlayers[i]->pConditions[Player::Condition_Dead] && !pPlayers[i]->pConditions[Player::Condition_Eradicated] && pPlayers[i]->sHealth > 0 ) ++live_characters; if ( live_characters ) { pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_RestUI_restmain)); am_pm_hours = pParty->uCurrentHour; dword_506F1C = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; if ( (signed int)pParty->uCurrentHour <= 12 ) { if ( !am_pm_hours ) am_pm_hours = 12; } else { am_pm_hours -= 12; } pRenderer->DrawTextureIndexed(16u, 26u, pTexture_RestUI_CurrentSkyFrame); if ( pTexture_RestUI_CurrentHourglassFrame ) { pTexture_RestUI_CurrentHourglassFrame->Release(); pIcons_LOD->SyncLoadedFilesCount(); } v3 = pEventTimer->uTimeElapsed + _507CD4_RestUI_hourglass_anim_controller; _507CD4_RestUI_hourglass_anim_controller += pEventTimer->uTimeElapsed; if ( (unsigned int)_507CD4_RestUI_hourglass_anim_controller >= 512 ) { v3 = 0; _507CD4_RestUI_hourglass_anim_controller = 0; } v9 = v3; v8 = (double)v3 / 512.0 * 120.0; //v7 = v8 + 6.7553994e15; HIDWORD(v9) = floorf(v8 + 0.5f);//LODWORD(v7); hourglass_icon_idx = (int)floorf(v8 + 0.5f) % 256 + 1;//LOBYTE(v7) + 1; //hourglass_icon_idx = v4; if (hourglass_icon_idx >= 120 ) hourglass_icon_idx = 1; sprintf(pTmpBuf, "hglas%03d", hourglass_icon_idx); pTexture_RestUI_CurrentHourglassFrame = pIcons_LOD->LoadTexturePtr(pTmpBuf, TEXTURE_16BIT_PALETTE); pRenderer->DrawTextureIndexed(267, 159, pTexture_RestUI_CurrentHourglassFrame); memset(&tmp_button, 0, sizeof(GUIButton)); tmp_button.uX = 24; tmp_button.uY = 154; tmp_button.uZ = 194; tmp_button.uW = 190; tmp_button.uWidth = 171; tmp_button.uHeight = 37; tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent; tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[183], pFontCreate, text_color, shadow_color); tmp_button.pParent = 0; sprintf(pTmpBuf, "\r408%d", uRestUI_FoodRequiredToRest); pGUIWindow_CurrentMenu->DrawText(pFontCreate, 0, 164, text_color, pTmpBuf, 0, 0, shadow_color); pButton_RestUI_WaitUntilDawn->DrawLabel(pGlobalTXT_LocalizationStrings[237], pFontCreate, text_color, shadow_color); pButton_RestUI_Wait1Hour->DrawLabel(pGlobalTXT_LocalizationStrings[239], pFontCreate, text_color, shadow_color); pButton_RestUI_Wait5Minutes->DrawLabel(pGlobalTXT_LocalizationStrings[238], pFontCreate, text_color, shadow_color); pButton_RestUI_Exit->DrawLabel(pGlobalTXT_LocalizationStrings[81], pFontCreate, text_color, shadow_color); memset(&tmp_button, 0, sizeof(GUIButton)); tmp_button.uX = 45; tmp_button.uY = 199; tmp_button.uZ = 229; tmp_button.uW = 228; tmp_button.uWidth = 185; tmp_button.uHeight = 30; tmp_button.pParent = pButton_RestUI_WaitUntilDawn->pParent; tmp_button.DrawLabel(pGlobalTXT_LocalizationStrings[236], pFontCreate, text_color, shadow_color); tmp_button.pParent = 0; v5 = (pParty->uCurrentHour >= 12 && pParty->uCurrentHour < 24)? 1:0; sprintf(pTmpBuf, "%d:%02d %s", am_pm_hours, pParty->uCurrentMinute, aAMPMNames[v5]); pGUIWindow_CurrentMenu->DrawText(pFontCreate, 368, 168, text_color, pTmpBuf, 0, 0, shadow_color); sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[56], pParty->uDaysPlayed + 1); pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 190, text_color, pTmpBuf, 0, 0, shadow_color); sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[146], pParty->uCurrentMonth + 1); pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 222, text_color, pTmpBuf, 0, 0, shadow_color); sprintf(pTmpBuf, "%s\r190%d", pGlobalTXT_LocalizationStrings[245], pParty->uCurrentYear); pGUIWindow_CurrentMenu->DrawText(pFontCreate, 350, 254, text_color, pTmpBuf, 0, 0, shadow_color); if ( dword_506F14 ) Sleep6Hours(); } else GUIWindow::Create(pButton_RestUI_Exit->uX, pButton_RestUI_Exit->uY, 0, 0, WINDOW_CloseRestWindowBtn, (int)pButton_RestUI_Exit, (int)pGlobalTXT_LocalizationStrings[81]); // "Exit Rest" }