Mercurial > mm7
view Viewport.cpp @ 1311:1dee26137a92
added books h file
author | Gloval |
---|---|
date | Tue, 25 Jun 2013 00:05:51 +0400 |
parents | 5450af4f57ef |
children | cc8d58f2bf0c |
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#include "Viewport.h" #include "Party.h" #include "Indoor.h" #include "Math.h" #include "mm7_data.h" #include "Actor.h" #include "Outdoor.h" #include "Events.h" #include "BSPModel.h" #include "Mouse.h" #include "SpriteObject.h" #include "ObjectList.h" #include "DecorationList.h" #include "texts.h" #include "Game.h" #include "Vis.h" #include "LOD.h" #include "GUIWindow.h" #include "TurnEngine.h" #include "stru123.h" #include "MM7.h" //----- (004C0262) -------------------------------------------------------- void Viewport::SetScreen( signed int sTL_X, signed int sTL_Y, signed int sBR_X, signed int sBR_Y ) { unsigned int tl_x; // edx@1 unsigned int br_x; // esi@1 unsigned int tl_y; // edi@3 unsigned int br_y; // eax@3 tl_x = sTL_X; br_x = sBR_X; if ( sTL_X > sBR_X ) { __debugbreak(); // check this code br_x = sBR_X ^ sTL_X ^ sBR_X; // swap x's tl_x = br_x ^ sBR_X ^ sTL_X; } tl_y = sTL_Y; br_y = sBR_Y; if ( sTL_Y > sBR_Y ) { __debugbreak(); // check this code br_y = sBR_Y ^ sTL_Y ^ sBR_Y; // swap y's tl_y = br_y ^ sBR_Y ^ sTL_Y; } this->uScreen_TL_X = tl_x; this->uScreen_TL_Y = tl_y; this->uScreen_BR_X = br_x; this->uScreen_BR_Y = br_y; this->uScreenWidth = br_x - tl_x + 1; this->uScreenHeight = br_y - tl_y + 1; this->uScreenCenterX = (signed int)(br_x + tl_x) /2; if ( pRenderer->pRenderD3D == 0 ) this->uScreenCenterY = this->uScreen_BR_Y - fixpoint_sub0(field_30, uScreenHeight); else this->uScreenCenterY = uScreenHeight/2; SetViewport(this->uScreen_TL_X, this->uScreen_TL_Y, this->uScreen_BR_X, this->uScreen_BR_Y); } //----- (004C02F8) -------------------------------------------------------- void Viewport::_4C02F8(int a2) { this->field_30 = a2; SetScreen(this->uScreen_TL_X, this->uScreen_TL_Y, this->uScreen_BR_X, this->uScreen_BR_Y); } //----- (004C0312) -------------------------------------------------------- void Viewport::SetViewport( signed int sTL_X, signed int sTL_Y, signed int sBR_X, signed int sBR_Y ) { signed int tl_x; // ebx@1 signed int tl_y; // edi@3 signed int br_x; // edx@5 signed int br_y; // eax@7 tl_x = sTL_X; if ( sTL_X < this->uScreen_TL_X ) tl_x = this->uScreen_TL_X; tl_y = sTL_Y; if ( sTL_Y < this->uScreen_TL_Y ) tl_y = this->uScreen_TL_Y; br_x = sBR_X; if ( sBR_X > this->uScreen_BR_X ) br_x = this->uScreen_BR_X; br_y = sBR_Y; if ( sBR_Y > this->uScreen_BR_Y ) br_y = this->uScreen_BR_Y; this->uViewportTL_Y = tl_y; this->uViewportTL_X = tl_x; this->uViewportBR_X = br_x; this->uViewportBR_Y = br_y; } //----- (00443219) -------------------------------------------------------- void ViewingParams::_443219() { this->sViewCenterY += 512; AdjustPosition(); } //----- (00443225) -------------------------------------------------------- void ViewingParams::_443225() { this->sViewCenterX -= 512; AdjustPosition(); } //----- (00443231) -------------------------------------------------------- void ViewingParams::_443231() { this->sViewCenterY -= 512; AdjustPosition(); } //----- (0044323D) -------------------------------------------------------- void ViewingParams::_44323D() { this->sViewCenterX += 512; AdjustPosition(); } //----- (00443249) -------------------------------------------------------- void ViewingParams::CenterOnParty() { int v1; // edx@1 v1 = (unsigned __int64)((signed __int64)this->field_2C << 15) >> 16; this->field_2C = v1; if ( v1 < 384 ) this->field_2C = 384; this->sViewCenterX = pParty->vPosition.x; this->sViewCenterY = pParty->vPosition.y; AdjustPosition(); } //----- (00443291) -------------------------------------------------------- void ViewingParams::CenterOnParty2() { int v1; // edx@1 int v2; // eax@1 v1 = 2 * this->field_2C; v2 = 1536; this->field_2C = v1; if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) v2 = 3072; if ( v1 > v2 ) this->field_2C = v2; this->sViewCenterX = pParty->vPosition.x; this->sViewCenterY = pParty->vPosition.y; AdjustPosition(); } //----- (004432E7) -------------------------------------------------------- void ViewingParams::AdjustPosition() { ViewingParams *v1; // esi@1 int v2; // ebx@1 signed int v3; // edx@1 int v4; // ecx@1 int v5; // edi@3 int v6; // eax@3 int v7; // eax@5 v1 = this; v2 = this->indoor_center_y; v3 = 88 >> this->field_2C / 384; v4 = (44 - v3) << 9; if ( v1->sViewCenterY > v2 + v4 ) v1->sViewCenterY = v2 + v4; v5 = v1->indoor_center_x; v6 = (v3 - 44) << 9; if ( v1->sViewCenterX < v5 + v6 ) v1->sViewCenterX = v5 + v6; v7 = v2 + v6; if ( v1->sViewCenterY < v7 ) v1->sViewCenterY = v7; if ( v1->sViewCenterX > v5 + v4 ) v1->sViewCenterX = v5 + v4; } //----- (00443343) -------------------------------------------------------- void ViewingParams::InitGrayPalette() { for (unsigned short i=0; i<256; ++i) pPalette[i]=TargetColor(i, i, i); } //----- (00443365) -------------------------------------------------------- void ViewingParams::_443365() { Vec3_short_ *v3; // eax@4 Vec3_short_ *v6; // eax@12 int minimum_y; // [sp+10h] [bp-10h]@2 int maximum_y; // [sp+14h] [bp-Ch]@2 int minimum_x; // [sp+18h] [bp-8h]@2 int maximum_x; // [sp+1Ch] [bp-4h]@2 InitGrayPalette(); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor ) { minimum_x = 0x40000000; minimum_y = 0x40000000; maximum_x = -0x40000000; maximum_y = -0x40000000; for (int i=0; i<pIndoor->pMapOutlines->uNumOutlines; ++i) { v3 = &pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uFace1ID]; if ( v3->x < minimum_x ) minimum_x = v3->x; if ( v3->x > maximum_x ) maximum_x = v3->x; if ( v3->y < minimum_y ) minimum_y = v3->x; if ( v3->y > maximum_y ) maximum_y = v3->x; v6 = &pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uFace2ID]; if ( v6->x < minimum_x ) minimum_x = v3->x; if ( v6->x > maximum_x ) maximum_x = v3->x; if ( v6->y < minimum_y ) minimum_y = v3->y; if ( v6->y > maximum_y ) maximum_y = v3->y; } uMinimapZoom = 1024; indoor_center_x = (signed int)(minimum_x + maximum_x) / 2; field_28 = 10; indoor_center_y = (signed int)(minimum_y + maximum_y) / 2; } else { indoor_center_x = 0; indoor_center_y = 0; uMinimapZoom = _576E2C_current_minimap_zoom; field_28 = dword_576E28; } field_2C = 384; } //----- (0042213C) -------------------------------------------------------- void OnGameViewportClick() { signed int v0; // ebx@2 POINT *v1; // esi@3 signed int v2; // eax@9 BLVFace *v3; // eax@10 unsigned int v4; // eax@11 unsigned __int16 v5; // dx@14 signed int v6; // eax@14 char *v7; // esi@15 //int *v8; // eax@19 int v9; // eax@19 unsigned int v10; // eax@19 int v11; // ecx@21 ODMFace *v12; // eax@22 LevelDecoration *v13; // esi@24 __int16 v14; // ax@25 int v15; // ecx@29 signed int v16; // edx@30 Actor *v17; // esi@30 int v18; // ebx@47 unsigned __int16 v19; // ax@50 const char *v20; // eax@51 signed int v21; // eax@58 ItemGen *v22; // esi@62 unsigned int v23; // eax@62 SpriteObject a1; // [sp+Ch] [bp-80h]@1 //POINT v25; // [sp+7Ch] [bp-10h]@3 POINT a2; // [sp+84h] [bp-8h]@3 v1 = pMouse->GetCursorPos(&a2); if ( pRenderer->pRenderD3D ) v0 = pGame->pVisInstance->get_picked_object_zbuf_val(); else { v0 = pRenderer->pActiveZBuffer[v1->x + pSRZBufferLineOffsets[v1->y]]; } if ( PID_TYPE(v0) == OBJECT_Item) { a2.y = (signed int)(unsigned __int16)v0 >> 3; v21 = (signed int)(unsigned __int16)v0 >> 3; if ( !(pObjectList->pObjects[pSpriteObjects[v21].uObjectDescID].uFlags & 0x10) && a2.y < 1000 && pSpriteObjects[v21].uObjectDescID && (unsigned int)v0 < 0x2000000 ) { v22 = &pSpriteObjects[v21].stru_24; v23 = pSpriteObjects[v21].stru_24.uItemID; if ( pItemsTable->pItems[v23].uEquipType == 18 ) { party_finds_gold(v22->uSpecEnchantmentType, 0); viewparams->bRedrawGameUI = 1; } else { sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v23].pUnidentifiedName); ShowStatusBarString(pTmpBuf2.data(), 2u); if ( v22->uItemID == 506 ) _449B7E_toggle_bit(pParty->_quest_bits, 184, 1u); if ( v22->uItemID == 455 ) _449B7E_toggle_bit(pParty->_quest_bits, 185, 1u); if ( !pParty->AddItem(v22) ) pParty->SetHoldingItem(v22); } SpriteObject::OnInteraction(a2.y); return; } v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) return; goto LABEL_14; } if ( PID_TYPE(v0) != OBJECT_Actor) { if ( PID_TYPE(v0) == OBJECT_Decoration) { v13 = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; if ( (signed int)(((unsigned int)v0 >> 16) - pDecorationList->pDecorations[v13->uDecorationDescID].uRadius) >= 512 ) { v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) return; goto LABEL_14; } v14 = v13->field_16_event_id; if ( !v14 ) { if ( pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3].IsInteractive() ) { v15 = stru_5E4C90._decor_events[v13->_idx_in_stru123 - 75] + 380; activeLevelDecoration = &pLevelDecorations[(signed int)(unsigned __int16)v0 >> 3]; EventProcessor(v15, 0, 1); activeLevelDecoration = NULL; } return; } v11 = v14; } else { if ( PID_TYPE(v0) != OBJECT_BModel || HIWORD(v0) >= 512 ) { v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) return; goto LABEL_14; } v2 = PID_ID(v0); if ( uCurrentlyLoadedLevelType == LEVEL_Indoor) { v3 = &pIndoor->pFaces[v2]; if ( !(v3->uAttributes & 0x2000000) ) { LABEL_11: v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) { ShowNothingHereStatus(); v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) return; } LABEL_14: v5 = pItemsTable->pItems[v4].uSpriteID; v6 = 0; a1.uType = v5; if ( (signed int)pObjectList->uNumObjects <= 0 ) LOWORD(v6) = 0; else { v7 = (char *)&pObjectList->pObjects->uObjectID; while ( v5 != *(short *)v7 ) { ++v6; v7 += 56; if ( v6 >= (signed int)pObjectList->uNumObjects ) { LOWORD(v6) = 0; break; } } } a1.uObjectDescID = v6; a1.vPosition.y = pParty->vPosition.y; a1.spell_caster_pid = OBJECT_Player; a1.vPosition.x = pParty->vPosition.x; a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; a1.uSoundID = 0; a1.uFacing = 0; a1.uAttributes = 8; a1.uSectorID = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, pParty->sEyelevel + pParty->vPosition.z); a1.uSpriteFrameID = 0; memcpy(&a1.stru_24, &pParty->pPickedItem, 0x24u); extern int UnprojectX(int); v9 = UnprojectX(v1->x); a1.Create(pParty->sRotationY + v9, 184, 200, 0); v10 = pIcons_LOD->LoadTexture(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName, TEXTURE_16BIT_PALETTE); if (v10 != -1) pIcons_LOD->pTextures[v10].Release(); pMouse->RemoveHoldingItem(); pIcons_LOD->SyncLoadedFilesCount(); return; } v11 = pIndoor->pFaceExtras[v3->uFaceExtraID].uEventID; } else { v12 = &pOutdoor->pBModels[(signed int)(v0 & 0xFFFF) >> 9].pFaces[v2 & 0x3F]; if ( !v12->Clickable()) goto LABEL_11; v11 = v12->sCogTriggeredID; } } EventProcessor(v11, (unsigned __int16)v0, 1); return; } v16 = (signed int)(unsigned __int16)v0 >> 3; a2.y = v16; v17 = &pActors[v16]; if ( v17->uAIState == 5 ) { if ( (unsigned int)v0 < 0x2000000 ) { stru_50C198.LootActor(&pActors[v16]); return; } v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) return; goto LABEL_14; } if ( GetAsyncKeyState(VK_SHIFT) >= 0 ) { if ( !v17->GetActorsRelation(0) && !(BYTE2(v17->uAttributes) & 8) ) { if ( HIWORD(v0) >= 512) { v4 = pParty->pPickedItem.uItemID; if ( !pParty->pPickedItem.uItemID ) return; goto LABEL_14; } if ( !v17->CanAct() ) return; v18 = a2.y; Actor::AI_FaceObject(a2.y, 4u, 0, 0); if ( !v17->sNPC_ID ) { v19 = pNPCStats->pGroups_copy[v17->uGroup]; if ( v19 ) { v20 = pNPCStats->pCatchPhrases[v19]; if ( v20 ) { pParty->uFlags |= 2u; strcpy(byte_5B0938.data(), v20); sub_4451A8_press_any_key(0, 0, 0); } } return; } /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 ) return; pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_StartNPCDialogue; pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = v18; LABEL_42: *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0; ++pMessageQueue_50CBD0->uNumMessages; return;*/ pMessageQueue_50CBD0->AddMessage(UIMSG_StartNPCDialogue, v18, 0); return; } if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 ) { pTurnEngine->field_18 |= 8u; return; } /*if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) { pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_Attack; goto LABEL_41; }*/ pMessageQueue_50CBD0->AddMessage(UIMSG_Attack, 0, 0); } else { if ( pParty->bTurnBasedModeOn == 1 && pTurnEngine->field_4 == 3 ) { pParty->uFlags |= PARTY_FLAGS_1_FALLING; return; } if ( uActiveCharacter && sub_427769_spell(pPlayers[uActiveCharacter]->uQuickSpell)) { pMessageQueue_50CBD0->AddMessage(UIMSG_CastQuickSpell, 0, 0); /*&& (signed int)pMessageQueue_50CBD0->uNumMessages < 40 ) pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = UIMSG_CastQuickSpell; LABEL_41: pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0; goto LABEL_42;*/ } } }