Mercurial > mm7
view ZlibWrapper.cpp @ 2462:1d04e48651d4
Render split into interface and realization, added Direct3D 11
author | a.parshin |
---|---|
date | Tue, 12 Aug 2014 21:34:18 +0300 |
parents | 8a49cf25fb88 |
children |
line wrap: on
line source
namespace zlib { #include "lib\zlib\zlib.h" int MemUnzip(void *dest, unsigned int *destLen, const void *source, unsigned int sourceLen) { //return uncompress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return uncompress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } int MemZip(void *dest, unsigned int *destLen, void *source, unsigned int sourceLen) { //return compress((zlib::Bytef *)dest, (zlib::uLongf *)destLen, (zlib::Bytef *)source, sourceLen); return compress((Bytef *)dest, (uLongf *)destLen, (Bytef *)source, sourceLen); return 0; } };