view UI/UIPartyCreation.h @ 2462:1d04e48651d4

Render split into interface and realization, added Direct3D 11
author a.parshin
date Tue, 12 Aug 2014 21:34:18 +0300
parents 12a935783629
children
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#pragma once
bool PlayerCreation_Choose4Skills();
void LoadPlayerPortraintsAndVoices();
void ReloadPlayerPortraits(int player_id, int face_id);
void PlayerCreationUI_Draw();
void PlayerCreationUI_Initialize();
void DeleteCCharFont();
bool PlayerCreationUI_Loop();