view Registry.h @ 2462:1d04e48651d4

Render split into interface and realization, added Direct3D 11
author a.parshin
date Tue, 12 Aug 2014 21:34:18 +0300
parents d7f4dac06dc0
children
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#pragma once



int __fastcall ReadWindowsRegistryInt(const char *pKey, int uDefValue); // idb
void __fastcall WriteWindowsRegistryString(const char *pKey, const char *pString);
void __fastcall ReadWindowsRegistryString(const char *pKeyName, char *pOutString, int uBufLen, const char *pDefaultValue);
void __fastcall WriteWindowsRegistryInt(const char *pKey, int val);