Mercurial > mm7
view UI/UIGuilds.cpp @ 1572:19f1735fca80
Слияние
author | Ritor1 |
---|---|
date | Sun, 08 Sep 2013 17:07:58 +0600 |
parents | 5cc08e71a308 9f8b3e904e14 |
children | e1d1fe32c194 |
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#include "..\Items.h" #include "..\GUIWindow.h" #include "..\mm7_data.h" #include "..\texts.h" #include "UIHouses.h" #include "..\GUIFont.h" #include "..\Render.h" #include "..\Party.h" #include "..\Texture.h" #include "..\Mouse.h" #include "..\Events2D.h" #include "..\AudioPlayer.h" #include "..\LOD.h" //----- (004B5D7C) -------------------------------------------------------- void GuildDialog() { signed int base_teach_price; // ebx@1 int v3; // edi@6 int result; // eax@11 int v6; // esi@13 signed int v7; // esi@17 int v8; // esi@22 signed int v9; // ecx@22 char *v10; // eax@22 const char *statusbar_string; // ecx@26 POINT *v12; // esi@30 int v13; // ecx@30 void *v14; // ST1C_4@31 ItemGen *v15; // ST18_4@31 int v16; // ST10_4@31 int v17; // eax@31 char *v18; // edx@31 int v19; // eax@32 int pActiveItem; // esi@35 int v22; // eax@35 unsigned int v23; // eax@36 int v24; // eax@39 int v25; // eax@40 int v26; // ecx@47 GUIButton *pButton; // eax@49 unsigned int v29; // eax@49 int pTextHeight; // eax@55 unsigned int v32; // ecx@55 int v33; // eax@55 unsigned __int16 pTextColor; // ax@55 int v35; // eax@58 const char *v36; // ST20_4@61 unsigned __int16 v37; // ST1C_2@61 int v38; // eax@61 int v40; // [sp-14h] [bp-300h]@31 int v41; // [sp-10h] [bp-2FCh]@31 unsigned __int16 v42; // [sp-Ch] [bp-2F8h]@31 char *v43; // [sp-8h] [bp-2F4h]@31 unsigned int v44; // [sp-4h] [bp-2F0h]@31 char Dest[100]; // [sp+Ch] [bp-2E0h]@3 char v46[100]; // [sp+70h] [bp-27Ch]@3 char v47[100]; // [sp+D4h] [bp-218h]@3 char v48[100]; // [sp+138h] [bp-1B4h]@3 char v49[100]; // [sp+19Ch] [bp-150h]@3 POINT v50; // [sp+264h] [bp-88h]@30 POINT v51; // [sp+26Ch] [bp-80h]@30 GUIWindow working_window; // [sp+274h] [bp-78h]@1 signed int v53; // [sp+27Ch] [bp-70h]@1 signed int v54; // [sp+284h] [bp-68h]@1 int pColorWhite; // [sp+2CCh] [bp-20h]@1 int pColorYellow; // [sp+2D0h] [bp-1Ch]@1 int v58; // [sp+2D4h] [bp-18h]@1 unsigned __int8 uPlayerID; // [sp+2DBh] [bp-11h]@31 bool pSkillFlag; // [sp+2DCh] [bp-10h]@35 int v61; // [sp+2E0h] [bp-Ch]@35 int pItemNum; unsigned int v62; // [sp+2E4h] [bp-8h]@13 int pPrice; // [sp+2E8h] [bp-4h]@1 int pNumActivItem; int all_text_height; int pX; memcpy(&working_window, window_SpeakInHouse, sizeof(GUIWindow)); working_window.uFrameX = 483; working_window.uFrameWidth = 148; working_window.uFrameZ = 334; pColorWhite = TargetColor(0xFFu, 0xFFu, 0xFFu); pColorYellow = TargetColor(0xFFu, 0xFFu, 0x9Bu); base_teach_price = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].fPriceMultiplier * 500.0); pPrice = base_teach_price * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( pPrice < base_teach_price / 3 ) pPrice = base_teach_price / 3; strcpy(Dest, ""); strcpy(v46, ""); strcpy(v47, ""); strcpy(v48, ""); strcpy(v49, ""); if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN ) { if ( dialog_menu_id != HOUSE_DIALOGUE_GUILD_BUY_BOOKS ) //buy skill { if ( HouseUI_CheckIfPlayerCanInteract() ) { if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) { sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill" ShowStatusBarString(pTmpBuf.data(), 2); pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); } else { if ( pParty->uNumGold < pPrice ) { ShowStatusBarString(pGlobalTXT_LocalizationStrings[155], 2); //"You don't have enough gold" PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful); } else { Party::TakeGold(pPrice); pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] = 1; } } } pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 1, 0); return; } pRenderer->DrawTextureIndexed(8, 8, ShopTexture); v6 = 0; v62 = 0; for ( pX = 32; pX < 452; pX += 70 )// { if ( pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID ) { pRenderer->DrawTextureTransparent(pX, 90, ItemsInShopTexture[v6]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); } v62 += 280; ++v6; } v62 = 1680; v7 = 6; for ( pX = 32; pX < 452; pX += 70 )// { if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v7].uItemID) { pRenderer->DrawTextureTransparent(pX, 250, ItemsInShopTexture[v7]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 638448), ItemsInShopTexture[v7], v7 + 1); } v62 += 280; ++v7; } if ( HouseUI_CheckIfPlayerCanInteract() ) { v8 = 0; for ( v9 = 12; v9; --v9 ) { if ( pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v9].uItemID > 0 ) ++v8; } GetAsyncKeyState(17); statusbar_string = pGlobalTXT_LocalizationStrings[195]; //"Select the Item to Buy" if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) statusbar_string = pGlobalTXT_LocalizationStrings[196]; //"Select the Special Item to Buy" DrawTextAtStatusBar(statusbar_string, 0); if ( !v8 ) { working_window.DrawCurrentTime(pParty->field_3C.Shops_next_generation_time[window_SpeakInHouse->par1C] - pParty->uTimePlayed);//" 14 " return; } v12 = pMouse->GetCursorPos(&v51); result = v12->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v50)->y]; v13 = pRenderer->pActiveZBuffer[result] & 0xFFFF; if ( pRenderer->pActiveZBuffer[result] & 0xFFFF ) { v14 = window_SpeakInHouse->ptr_1C; v15 = (ItemGen *)(&pParty->pPlayers[1].uExpressionTimeLength + 18 * (v13 + 12 * (int)v14)); v16 = (int)window_SpeakInHouse->ptr_1C; uPlayerID = uActiveCharacter - 1; v17 = pPlayers[uActiveCharacter]->SelectPhrasesTransaction( (ItemGen *)&pParty->pPlayers[1].uExpressionTimeLength + v13 + 12 * (int)v14, BuildingType_MagicShop, v16, 2); v18 = BuildDialogueString((char *)pMerchantsBuyPhrases[v17], uPlayerID, v15, (char *)v14, 2, 0); v19 = pFontArrus->CalcTextHeight(v18, &working_window, 0, 0); working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorWhite, v18, 3); return; } } return; } if ( !(unsigned __int16)_449B57_test_bit((unsigned __int8 *)pPlayers[uActiveCharacter]->_achieved_awards_bits, guild_mambership_flags[(unsigned int)window_SpeakInHouse->ptr_1C-139]) ) { //you must me member v38 = pFontArrus->CalcTextHeight(pNPCTopics[121].pText, &working_window, 0, 0); working_window.DrawTitleText(pFontArrus, 0, (212 - v38) / 2 + 101, pColorYellow, pNPCTopics[121].pText, 3); pDialogueWindow->pNumPresenceButton = 0; return; } if ( !HouseUI_CheckIfPlayerCanInteract() ) return; v61 = 0; pSkillFlag = false; pActiveItem = pDialogueWindow->pStartingPosActiveItem; v22 = pActiveItem + pDialogueWindow->pNumPresenceButton; pItemNum = 0; if ( pDialogueWindow->pStartingPosActiveItem >= pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) { sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" strcat(pTmpBuf.data(), "\n \n"); strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); return; } all_text_height = 0; do { v23 = pDialogueWindow->GetControl(pActiveItem)->msg_param; if ( v23 == 18 ) { all_text_height += pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); //"Buy Spells" v61++; } else { if( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v23 - 36] && !pPlayers[uActiveCharacter]->pActiveSkills[v23 - 36] ) { all_text_height += pFontArrus->CalcTextHeight(pSkillNames[v23 - 36], &working_window, 0, 0); v61++; pSkillFlag = true; } } ++pActiveItem; } while ( pActiveItem < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); if ( !v61 ) { sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[544], pPlayers[uActiveCharacter]->pName, pClassNames[pPlayers[uActiveCharacter]->classType]); // "Seek knowledge elsewhere %s the %s" strcat(pTmpBuf.data(), "\n \n"); strcat(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[528]); //"I can offer you nothing further." v19 = pFontArrus->CalcTextHeight(pTmpBuf.data(), &working_window, 0, 0); working_window.DrawTitleText(pFontArrus, 0, (174 - v19) / 2 + 138, pColorYellow, pTmpBuf.data(), 3); return; } if ( pSkillFlag ) { sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[401], pPrice); //"Skill Cost: %lu" working_window.DrawTitleText(pFontArrus, 0, 0x92u, 0, pTmpBuf.data(), 3); } v58 = (149 - all_text_height) / v61; if ( v58 > 32 ) v58 = 32; v26 = (149 - v61 * v58 - all_text_height) / 2 - v58 / 2 + 162; pNumActivItem = pDialogueWindow->pStartingPosActiveItem; if (pDialogueWindow->pStartingPosActiveItem < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton ) { pItemNum = 2; do { pButton = pDialogueWindow->GetControl(pItemNum); v29 = pButton->msg_param; if ( v29 == 18 ) { pButton->uY = v58 + v26; pTextHeight = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[400], &working_window, 0, 0); v32 = pButton->uY; pButton->uHeight = pTextHeight; v33 = v32 + pTextHeight - 1; pButton->uW = v33; v26 = v33; pTextColor = pColorYellow; if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) pTextColor = pColorWhite; working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pGlobalTXT_LocalizationStrings[400], 3);//"Buy Spells" } else { if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v29 - 36] && !pPlayers[uActiveCharacter]->pActiveSkills[v29 - 36] ) { pButton->uY = v58 + v26; pTextHeight = pFontArrus->CalcTextHeight(pSkillNames[v29 - 36], &working_window, 0, 0); v32 = pButton->uY; pButton->uHeight = pTextHeight; v33 = v32 + pTextHeight - 1; pButton->uW = v33; v26 = v33; pTextColor = pColorYellow; if ( pDialogueWindow->pCurrentPosActiveItem != pItemNum ) pTextColor = pColorWhite; working_window.DrawTitleText(pFontArrus, 0, v32, pTextColor, pSkillNames[v29 - 36], 3); } else { pButton->uW = 0; pButton->uHeight = 0; pButton->uY = 0; } } ++pItemNum; } while ( pItemNum < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); } return; } //----- (004BC8D5) -------------------------------------------------------- void SpellBookGenerator()//for GuildDialogs { int pItemNum; // esi@1 int v4; // esi@7 for( int i = 0; i < 12; ++i ) { if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType >= 5 ) { if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 13 ) pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].uType + 345; else { if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 14 ) v4 = rand() % 4; else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 15 ) v4 = rand() % 3 + 4; else if ( p2DEvents[window_SpeakInHouse->par1C - 1].uType == 16 ) v4 = rand() % 2 + 7; if( p2DEvents[window_SpeakInHouse->par1C - 1].uType <= 16 ) pItemNum = rand() % word_4F0F30[(signed int)window_SpeakInHouse->par1C - 139] + 11 * v4 + 400; } } if ( pItemNum == 487 ) { if ( !(unsigned __int16)_449B57_test_bit(pParty->_quest_bits, 239) ) pItemNum = 486; } ItemGen * item_spellbook = &pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i]; item_spellbook->Reset(); pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].uItemID = pItemNum; pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][i].IsIdentified(); ItemsInShopTexture[i] = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[pItemNum].pIconName, TEXTURE_16BIT_PALETTE); } return; }