Mercurial > mm7
view GUI/UI/UITransition.h @ 2565:117c219bf913
Party, items and stuff are abstracted from savegame file representation
author | a.parshin |
---|---|
date | Wed, 20 May 2015 15:12:33 +0200 |
parents | e06a3fe9ad6e |
children |
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#pragma once #include "GUI/GUIWindow.h" struct GUIWindow_Travel : public GUIWindow { GUIWindow_Travel(); virtual ~GUIWindow_Travel() {} virtual void Update(); virtual void Release(); }; struct GUIWindow_Transition : public GUIWindow { GUIWindow_Transition(uint32_t anim_id, uint32_t exit_pic_id, int x, int y, int z, int directiony, int directionx, int a8, const char *pLocationName); virtual ~GUIWindow_Transition() {} virtual void Update(); virtual void Release(); };