view GUI/UI/UIPartyCreation.h @ 2565:117c219bf913

Party, items and stuff are abstracted from savegame file representation
author a.parshin
date Wed, 20 May 2015 15:12:33 +0200
parents 48708da03b7f
children dd36326a9994
line wrap: on
line source

#pragma once
#include "GUI/GUIWindow.h"



bool PlayerCreation_Choose4Skills();
void LoadPlayerPortraintsAndVoices();
void ReloadPlayerPortraits(int player_id, int face_id);
void DeleteCCharFont();
bool PlayerCreationUI_Loop();


struct GUIWindow_PartyCreation : public GUIWindow
{
             GUIWindow_PartyCreation();
    virtual ~GUIWindow_PartyCreation() {}

    virtual void Update();
};