view GUI/UI/UIModal.h @ 2565:117c219bf913

Party, items and stuff are abstracted from savegame file representation
author a.parshin
date Wed, 20 May 2015 15:12:33 +0200
parents fed97f15d1e1
children
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#pragma once
#include "GUI/GUIWindow.h"

struct GUIWindow_Modal : public GUIWindow
{
             GUIWindow_Modal(const char *message, enum UIMessageType on_release_event);
    virtual ~GUIWindow_Modal() {}

    virtual void Update();
    virtual void Release();

    protected:
        enum CURRENT_SCREEN prev_screen_type;
};