Mercurial > mm7
view Random.h @ 1214:0d6c7ff3cddd
simplified stru193_math constructor and class definition
GAME_STATE_3 to GAME_STATE_LOADING_GAME
author | Grumpy7 |
---|---|
date | Sun, 09 Jun 2013 16:06:12 +0200 |
parents | 9c0607679772 |
children |
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#pragma once /* 304 */ #pragma pack(push, 1) struct Random { //----- (004BE365) -------------------------------------------------------- inline Random() { Initialize(0x5CCE1E47u); min = 0; range = 99; } void SetRange(int min, int max); double GetRandom(); int GetInRange(); void Initialize(int seed); double field_0[5]; int min; int range; }; #pragma pack(pop) extern struct Random *pRnd; // idb