Mercurial > mm7
view stru10.h @ 1383:0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
author | Grumpy7 |
---|---|
date | Tue, 16 Jul 2013 00:40:01 +0200 |
parents | 66c625fd1113 |
children | 934074e7fcc1 |
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#pragma once /* 127 */ #pragma pack(push, 1) struct stru10 { stru10(); virtual ~stru10(); char _49C5DA(struct BLVFace *pFace, struct RenderVertexSoft *pVertices, unsigned int *pNumVertices, struct IndoorCameraD3D_Vec4 *a5, struct RenderVertexSoft *pOutBounding); bool CalcPortalShape(struct BLVFace *pFace, struct IndoorCameraD3D_Vec4 *pPortalDataFrustum, struct RenderVertexSoft *pOutBounding); char _49C720(struct RenderVertexSoft *pFaceBounding, struct IndoorCameraD3D_Vec4 *pPortalDataFrustum); bool FindFaceNormal(struct RenderVertexSoft *pFaceBounding1, struct RenderVertexSoft *pFaceBounding2, struct Vec3_float_ *pRayStart, struct IndoorCameraD3D_Vec4 *pPortalDataFrustum); bool FindFacePlane(struct RenderVertexSoft *face, struct Vec3_float_ *out_normal, float *out_distance); bool CalcFaceBounding(struct BLVFace *pFace, struct RenderVertexSoft *pFaceLimits, unsigned int uNumVertices, struct RenderVertexSoft *pOutBounding); void CalcPolygonLimits(struct BLVFace *pFace, struct RenderVertexSoft pOutVertices[4]); void _49CE9E(struct BLVFace *pFace, struct RenderVertexSoft *pVertices, unsigned int uNumVertices, RenderVertexSoft *pOutLimits); void (__thiscall ***vdestructor_ptr)(stru10 *, bool); int bDoNotDrawPortalFrustum; }; #pragma pack(pop)