view Weather.h @ 2490:0a0c6d75aabe

two_handed_left_fist
author Ritor1
date Fri, 12 Sep 2014 18:05:26 +0600
parents f6e59446c133
children
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#pragma once


#pragma pack(push, 1)



/*  255 */
struct Weather
{
  inline Weather():
    bNight(false), bRenderSnow(false)
  {}

  int DrawSnow();
  int Initialize();
  int Draw();
  bool OnPlayerTurn(__int16 dangle);



  __int16 Screen_Coord[2000];
  int bNight;
  int bRenderSnow;
};
#pragma pack(pop)



extern struct Weather *pWeather;