view UI/UIPartyCreation.h @ 2487:0683c0a38282

in LoadTextureFromLOD() func
author Ritor1
date Thu, 11 Sep 2014 17:26:19 +0600
parents 12a935783629
children
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#pragma once
bool PlayerCreation_Choose4Skills();
void LoadPlayerPortraintsAndVoices();
void ReloadPlayerPortraits(int player_id, int face_id);
void PlayerCreationUI_Draw();
void PlayerCreationUI_Initialize();
void DeleteCCharFont();
bool PlayerCreationUI_Loop();