Mercurial > mm7
diff mm7_1.cpp @ 41:fc3016f5a07a
more skills screen fix
author | zipi |
---|---|
date | Sun, 20 Jan 2013 20:52:13 +0000 |
parents | c3a02d80c84c |
children | 2bcc7b24c831 |
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--- a/mm7_1.cpp Sun Jan 20 19:41:05 2013 +0000 +++ b/mm7_1.cpp Sun Jan 20 20:52:13 2013 +0000 @@ -206,7 +206,7 @@ v85 = pGUIWindow_CurrentMenu->pCurrentPosActiveItem; v86 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0, 0); v79 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); - pPlayer = (Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552]; + pPlayer = &pParty->pPlayers[v1-1];//(Player *)&stru_AA1058[3].pSounds[6972 * v1 + 40552]; v3 = pIcons_LOD->LoadTexture("fr_skill", TEXTURE_16BIT_PALETTE); pRenderer->DrawTextureIndexed(8u, 8u, (Texture *)(v3 != -1 ? (int)&pIcons_LOD->pTextures[v3] : 0)); v4 = v79; @@ -214,7 +214,7 @@ v4 = 65535; sprintf( pTmpBuf, - "%s ", + "%s \f%05d%s\f00000\r177%s: \f%05d%d\f00000", pGlobalTXT_LocalizationStrings[206], // Skills for a5, pPlayer->pName, @@ -409,7 +409,7 @@ pGUIWindow_CurrentMenu->DrawText(pFontArrus, 248, v27, a5, pTmpBuf, 0, 0, 0); v28 = pGUIWindow_CurrentMenu; v72 = 0; - v82 = dword_4E2A18; + v82 = pArmorSkills; do { v29 = 0;