Mercurial > mm7
diff UICharacter.cpp @ 1031:f93d17337113
UI stuff.
author | Nomad |
---|---|
date | Tue, 21 May 2013 14:34:14 +0200 |
parents | 9ac94d00012e |
children | e23a79658fc5 |
line wrap: on
line diff
--- a/UICharacter.cpp Tue May 21 12:52:38 2013 +0200 +++ b/UICharacter.cpp Tue May 21 14:34:14 2013 +0200 @@ -46,6 +46,12 @@ unsigned int ui_game_minimap_treasure_color; unsigned int ui_game_character_record_playerbuff_colors[24]; +unsigned int ui_gamemenu_video_gamma_title_color; +unsigned int ui_gamemenu_keys_action_name_color; +unsigned int ui_gamemenu_keys_key_selection_blink_color_1; +unsigned int ui_gamemenu_keys_key_selection_blink_color_2; +unsigned int ui_gamemenu_keys_key_default_color; + unsigned int ui_book_quests_title_color; unsigned int ui_book_quests_text_color; unsigned int ui_book_autonotes_title_color; @@ -118,6 +124,12 @@ ui_game_character_record_playerbuff_colors[22] = TargetColor(0, 128, 255); ui_game_character_record_playerbuff_colors[23] = TargetColor(0, 128, 255); + ui_gamemenu_video_gamma_title_color = TargetColor(255, 255, 155); + ui_gamemenu_keys_action_name_color = TargetColor(255, 255, 255); + ui_gamemenu_keys_key_selection_blink_color_1 = TargetColor(50, 0, 0); + ui_gamemenu_keys_key_selection_blink_color_2 = TargetColor(225, 205, 35); + ui_gamemenu_keys_key_default_color = TargetColor(255, 255, 255); + ui_book_quests_title_color = TargetColor(255, 255, 255); ui_book_quests_text_color = TargetColor(255, 255, 255); ui_book_autonotes_title_color = TargetColor(255, 255, 255);