diff UICharacter.cpp @ 1031:f93d17337113

UI stuff.
author Nomad
date Tue, 21 May 2013 14:34:14 +0200
parents 9ac94d00012e
children e23a79658fc5
line wrap: on
line diff
--- a/UICharacter.cpp	Tue May 21 12:52:38 2013 +0200
+++ b/UICharacter.cpp	Tue May 21 14:34:14 2013 +0200
@@ -46,6 +46,12 @@
 unsigned int ui_game_minimap_treasure_color;
 unsigned int ui_game_character_record_playerbuff_colors[24];
 
+unsigned int ui_gamemenu_video_gamma_title_color;
+unsigned int ui_gamemenu_keys_action_name_color;
+unsigned int ui_gamemenu_keys_key_selection_blink_color_1;
+unsigned int ui_gamemenu_keys_key_selection_blink_color_2;
+unsigned int ui_gamemenu_keys_key_default_color;
+
 unsigned int ui_book_quests_title_color;
 unsigned int ui_book_quests_text_color;
 unsigned int ui_book_autonotes_title_color;
@@ -118,6 +124,12 @@
   ui_game_character_record_playerbuff_colors[22] = TargetColor(0, 128, 255);
   ui_game_character_record_playerbuff_colors[23] = TargetColor(0, 128, 255);
 
+  ui_gamemenu_video_gamma_title_color = TargetColor(255, 255, 155);
+  ui_gamemenu_keys_action_name_color = TargetColor(255, 255, 255);
+  ui_gamemenu_keys_key_selection_blink_color_1 = TargetColor(50, 0, 0);
+  ui_gamemenu_keys_key_selection_blink_color_2 = TargetColor(225, 205, 35);
+  ui_gamemenu_keys_key_default_color = TargetColor(255, 255, 255);
+
   ui_book_quests_title_color = TargetColor(255, 255, 255);
   ui_book_quests_text_color = TargetColor(255, 255, 255);
   ui_book_autonotes_title_color = TargetColor(255, 255, 255);