Mercurial > mm7
diff mm7_data.h @ 569:f451efdb7c8b
* Party buff icons drawing (right panel)
* Water Walk works & draws
* Fly works & draws
* Invisibility sfx works
* Some player buff icons draw
author | Nomad |
---|---|
date | Tue, 05 Mar 2013 16:14:22 +0200 |
parents | fcbb3c281217 |
children | 7c0763248a87 f8a4a2e0b4c9 |
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--- a/mm7_data.h Tue Mar 05 04:30:20 2013 +0200 +++ b/mm7_data.h Tue Mar 05 16:14:22 2013 +0200 @@ -668,7 +668,7 @@ extern char aItem64v1[9]; // weak extern char aEffpar01[]; // idb extern int pPartySpellbuffsUI_XYs[14][2]; -extern char byte_4E5DD8[]; // weak +extern unsigned char byte_4E5DD8[]; // weak extern unsigned __int8 pPartySpellbuffsUI_smthns[14]; extern char aSpell27[]; // idb extern char aSpell21[]; // idb @@ -1191,10 +1191,10 @@ extern char bFlashHistoryBook; // weak extern char bFlashAutonotesBook; // weak extern char bFlashQuestBook; // weak -extern int dword_507960; // weak -extern int dword_507964; // weak -extern int dword_507968; // weak -extern int dword_50796C; // weak +extern int uTextureID_PlayerBuff_PainReflection; // weak +extern int uTextureID_PlayerBuff_Hammerhands; // weak +extern int uTextureID_PlayerBuff_Preservation; // weak +extern int uTextureID_PlayerBuff_Bless; // weak extern int uTextureID_Btn_QuickReference; // weak extern int dword_5079B4; // weak extern int dword_5079C8; // weak @@ -1218,7 +1218,7 @@ extern int dword_507C0C; // weak extern int dword_507CBC; // weak extern int dword_507CC0; // weak -extern __int64 qword_507CC8; // weak +extern __int64 GameUI_RightPanel_BookFlashTimer; // weak extern int _507CD4_RestUI_hourglass_anim_controller; // weak extern int dword_507CD8; // weak extern int dword_50B570[]; // weak @@ -1308,9 +1308,9 @@ extern unsigned __int16 pOdmMinimap[117][137]; extern unsigned int uNumBlueFacesInBLVMinimap; extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50]; -extern int pTextureIDs_isns[14]; -extern unsigned int uIconIdx_Spell21; -extern unsigned int uIconIdx_Spell27; +extern int pTextureIDs_PartyBuffIcons[14]; +extern unsigned int uIconIdx_FlySpell; +extern unsigned int uIconIdx_WaterWalk; extern int dword_576E28; // weak extern int dword_576E2C; // weak extern __int64 _5773B8_event_timer; // weak @@ -1995,7 +1995,7 @@ bool sub_44100D(); void GameUI_DrawTorchlightAndWizardEye(); void GameUI_DrawCharacterSelectionFrame(); -void Load_isn_spells_21_27(); +void LoadPartyBuffIcons(); void GameUI_DrawPartySpells(); __int16 __fastcall sub_441A4E(int a1); void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap);