diff mm7_data.h @ 569:f451efdb7c8b

* Party buff icons drawing (right panel) * Water Walk works & draws * Fly works & draws * Invisibility sfx works * Some player buff icons draw
author Nomad
date Tue, 05 Mar 2013 16:14:22 +0200
parents fcbb3c281217
children 7c0763248a87 f8a4a2e0b4c9
line wrap: on
line diff
--- a/mm7_data.h	Tue Mar 05 04:30:20 2013 +0200
+++ b/mm7_data.h	Tue Mar 05 16:14:22 2013 +0200
@@ -668,7 +668,7 @@
 extern char aItem64v1[9]; // weak
 extern char aEffpar01[]; // idb
 extern int pPartySpellbuffsUI_XYs[14][2];
-extern char byte_4E5DD8[]; // weak
+extern unsigned char byte_4E5DD8[]; // weak
 extern unsigned __int8 pPartySpellbuffsUI_smthns[14];
 extern char aSpell27[]; // idb
 extern char aSpell21[]; // idb
@@ -1191,10 +1191,10 @@
 extern char bFlashHistoryBook; // weak
 extern char bFlashAutonotesBook; // weak
 extern char bFlashQuestBook; // weak
-extern int dword_507960; // weak
-extern int dword_507964; // weak
-extern int dword_507968; // weak
-extern int dword_50796C; // weak
+extern int uTextureID_PlayerBuff_PainReflection; // weak
+extern int uTextureID_PlayerBuff_Hammerhands; // weak
+extern int uTextureID_PlayerBuff_Preservation; // weak
+extern int uTextureID_PlayerBuff_Bless; // weak
 extern int uTextureID_Btn_QuickReference; // weak
 extern int dword_5079B4; // weak
 extern int dword_5079C8; // weak
@@ -1218,7 +1218,7 @@
 extern int dword_507C0C; // weak
 extern int dword_507CBC; // weak
 extern int dword_507CC0; // weak
-extern __int64 qword_507CC8; // weak
+extern __int64 GameUI_RightPanel_BookFlashTimer; // weak
 extern int _507CD4_RestUI_hourglass_anim_controller; // weak
 extern int dword_507CD8; // weak
 extern int dword_50B570[]; // weak
@@ -1308,9 +1308,9 @@
 extern unsigned __int16 pOdmMinimap[117][137];
 extern unsigned int uNumBlueFacesInBLVMinimap;
 extern unsigned __int16 pBlueFacesInBLVMinimapIDs[50];
-extern int pTextureIDs_isns[14];
-extern unsigned int uIconIdx_Spell21;
-extern unsigned int uIconIdx_Spell27;
+extern int pTextureIDs_PartyBuffIcons[14];
+extern unsigned int uIconIdx_FlySpell;
+extern unsigned int uIconIdx_WaterWalk;
 extern int dword_576E28; // weak
 extern int dword_576E2C; // weak
 extern __int64 _5773B8_event_timer; // weak
@@ -1995,7 +1995,7 @@
 bool sub_44100D();
 void GameUI_DrawTorchlightAndWizardEye();
 void GameUI_DrawCharacterSelectionFrame();
-void Load_isn_spells_21_27();
+void LoadPartyBuffIcons();
 void GameUI_DrawPartySpells();
 __int16 __fastcall sub_441A4E(int a1);
 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap);