Mercurial > mm7
diff Vis.cpp @ 862:f4394e320312
* PID mistake fixed
* Actor::GetDirectionInfo mistake fixed
author | zipi |
---|---|
date | Sun, 31 Mar 2013 13:20:58 +0100 |
parents | e4bd2a0bf08b |
children | 897b10712a1a |
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--- a/Vis.cpp Sun Mar 31 12:49:45 2013 +0100 +++ b/Vis.cpp Sun Mar 31 13:20:58 2013 +0100 @@ -329,7 +329,7 @@ pGame->pIndoorCameraD3D->ViewTransform(&a1, 1); v9 = _48B561_mess_with_scaling_along_z(/*v8, */a1.vWorldViewPosition.x); LOWORD(v9) = 0; - v15 = (void *)((PID(pFaceID,OBJECT_BModel)) + v9); + v15 = (void *)((PID(OBJECT_BModel,pFaceID)) + v9); pNumPointers = &list->uNumPointers; //v16 = 2; //v11 = list->uNumPointers;