Mercurial > mm7
diff UIHouses.cpp @ 907:f3ccfc765502
RentRoom
author | Ritor1 |
---|---|
date | Sun, 21 Apr 2013 19:22:42 +0600 |
parents | 23655ae9cd18 |
children | 8cd0b155bebe 645b5fbfce6b |
line wrap: on
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--- a/UIHouses.cpp Fri Apr 19 18:11:28 2013 +0600 +++ b/UIHouses.cpp Sun Apr 21 19:22:42 2013 +0600 @@ -2597,7 +2597,7 @@ if ( pParty->uNumGold >= (unsigned int)pOutString ) { Party::TakeGold((unsigned int)pOutString); - v27 = (int)window_SpeakInHouse->ptr_1C; + v27 = (int)window_SpeakInHouse->ptr_1C;//107 PlayHouseSound((unsigned int)window_SpeakInHouse->ptr_1C, HouseSound_NotEnoughMoney_TrainingSuccessful); dialog_menu_id = HOUSE_DIALOGUE_NULL; sub_4BD8B5(); @@ -2607,7 +2607,7 @@ window_SpeakInHouse = 0; if ( pMessageQueue_50CBD0->uNumMessages ) pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; - pMessageQueue_50CBD0->pMessages[0].eType = UIMSG_OpenRestUI; + pMessageQueue_50CBD0->pMessages[0].eType = UIMSG_RentRoom; pMessageQueue_50CBD0->pMessages[0].param = v27; pMessageQueue_50CBD0->pMessages[0].field_8 = 1; ++pMessageQueue_50CBD0->uNumMessages; @@ -3896,7 +3896,6 @@ int v33; // eax@34 int v35; // eax@35 char *v36; // edx@36 - GUIWindow *v37; // edi@42 signed int v38; // esi@42 unsigned int v39; // esi@44 int v40; // eax@44 @@ -4137,7 +4136,6 @@ pItemCount = 0; do { - // if ( (char *)pParty->field_C59C[9 * (v68 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 724] != v11 ) if (pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][(signed int)v68].uItemID) ++pItemCount; ++v68; @@ -4158,7 +4156,7 @@ if ( dialog_menu_id == 2 ) selected_item = &pParty->StandartItemsInShops[window_SpeakInHouse->par1C][v74-1]; else - selected_item = &pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][v74-1];//(ItemGen *)&pParty->field_C59C[v76 + 724]; + selected_item = &pParty->SpecialItemsInShops[window_SpeakInHouse->par1C][v74 - 1]; if ( GetAsyncKeyState(17) == 0 || pPlayers[uActiveCharacter]->CanSteal() == 0 ) v15 = (char *)pMerchantsBuyPhrases[pPlayers[uActiveCharacter]->_490EEE(selected_item, 2, window_SpeakInHouse->par1C, 2)]; else @@ -4221,7 +4219,7 @@ pMouse->GetCursorPos(&v137)->x <= 13) || pMouse->GetCursorPos(&v129)->x >= 462 || (v10 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex((int *)&pItemCount), v11 = 0, !v10) ) return; - v116 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v10-1]; + v116 = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItems[v10 - 1]; v13 = pPlayers[uActiveCharacter]->_490EEE(v116, 2, window_SpeakInHouse->par1C, 3); v15 = (char *)pMerchantsSellPhrases[pPlayers[uActiveCharacter]->_490EEE(v116, 2, window_SpeakInHouse->par1C, 3)]; v36 = BuilDialogueString(v15, uActiveCharacter - 1, v116, (char *) window_SpeakInHouse->par1C, 3, 0); @@ -4352,20 +4350,18 @@ if (!sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) return; v152 = 0; - v37 = pDialogueWindow; - //v38 = (signed __int64)(*(float *)&p2DEvents_minus1__24[13 * (unsigned int)ptr_507BC0->ptr_1C] * 500.0); v38 = (signed __int64)(p2DEvents[(unsigned int)window_SpeakInHouse->ptr_1C - 1].flt_24 * 500.0); pActiveButton = v38 * (100 - pPlayers[uActiveCharacter]->GetMerchant()) / 100; if ( (signed int)pActiveButton < v38 / 3 ) pActiveButton = v38 / 3; - v39 = v37->pStartingPosActiveItem; - v40 = v37->pNumPresenceButton; + v39 = pDialogueWindow->pStartingPosActiveItem; + v40 = pDialogueWindow->pNumPresenceButton; v153 = 0; if ( (signed int)v39 < (signed int)(v39 + v40) ) { do { - v41 = v37->GetControl(v39)->msg_param - 36; + v41 = pDialogueWindow->GetControl(v39)->msg_param - 36; if ( byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v41] && !pPlayers[uActiveCharacter]->pActiveSkills[v41] ) { v42 = pFontArrus->CalcTextHeight(pSkillNames[v41], &dialog_window, 0, 0); @@ -4374,7 +4370,7 @@ } ++v39; } - while ( (signed int)v39 < v37->pNumPresenceButton + v37->pStartingPosActiveItem ); + while ( (signed int)v39 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem ); if ( v153 ) { sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[401], pActiveButton); @@ -4383,14 +4379,14 @@ if ( (149 - v152) / v153 > 32 ) pActiveButton = 32; v43 = (149 - v153 * (signed int)pActiveButton - v152) / 2 - (signed int)pActiveButton / 2 + 162; - v152 = v37->pStartingPosActiveItem; + v152 = pDialogueWindow->pStartingPosActiveItem; v146 = v43; - if ( v152 < v152 + v37->pNumPresenceButton ) + if ( v152 < v152 + pDialogueWindow->pNumPresenceButton ) { v153 = 2; do { - pButton = v37->GetControl(v152); + pButton = pDialogueWindow->GetControl(v152); v46 = pButton->msg_param - 36; if ( !byte_4ED970_skill_learn_ability_by_class_table[pPlayers[uActiveCharacter]->classType][v46] || pPlayers[uActiveCharacter]->pActiveSkills[v46] ) { @@ -4412,9 +4408,9 @@ pTextColor = pWhiteColor; dialog_window.DrawTitleText(pFontArrus, 0, v49, pTextColor, pSkillNames[v46], 3); } - v53 = v37->pStartingPosActiveItem; + v53 = pDialogueWindow->pStartingPosActiveItem; ++v152; - textureH = v37->pNumPresenceButton + v53; + textureH = pDialogueWindow->pNumPresenceButton + v53; ++v153; } while ( v152 < textureH ); @@ -4518,7 +4514,6 @@ { if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { - //v3 = (int)(&currPlayer->uIntelligence + dword_F8B19C); //test skill if ( pPlayers[uActiveCharacter]->pActiveSkills[dialog_menu_id-36] ) { sprintf(pTmpBuf, pGlobalTXT_LocalizationStrings[403], pClassNames[dialog_menu_id - 16]); //"You already know the %s skill" @@ -4549,11 +4544,9 @@ do { if (pParty->SpellBooksInGuilds[window_SpeakInHouse->par1C-139][v6].uItemID) - // if ( *(&pParty->pPlayers[1].pInstalledBeacons[0].field_18 + 9 * (v6 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)) ) { pRenderer->DrawTextureTransparent(v63, 0x5Au, ItemsInShopTexture[v6]); ZBuffer_DoFill((int *)((char *)pRenderer->pActiveZBuffer + v62 + 230528), ItemsInShopTexture[v6], v6 + 1); - //currPlayer = v58; } v63 += 70; v62 += 280; @@ -5927,7 +5920,7 @@ return; } } - pRenderer->DrawTextureIndexed(8u, 8u, ShopTexture); + pRenderer->DrawTextureIndexed(8, 8, ShopTexture); v3 = 0; v49 = 0; v122 = 0; @@ -5935,8 +5928,7 @@ { do { - // if ( pParty->field_777C[9 * (v49 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C)] ) - if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID) + if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v49].uItemID) { v50 = ItemsInShopTexture[v49]; v51 = 152 - v50->uTextureHeight; @@ -5968,8 +5960,7 @@ v122 = 0; do { - //if ( pParty->field_777C[9 * (v122 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 54] ) - if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122+1].uItemID) + if ( pParty->StandartItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v122 + 1].uItemID) { v54 = ItemsInShopTexture[v122 + 6]; v55 = 306 - v54->uTextureHeight; @@ -6113,32 +6104,17 @@ v71 = (pRenderer->pActiveZBuffer[result] & 0xFFFF) - 1; v117 = v71; v72 = (int)window_SpeakInHouse->ptr_1C; - // v73 = 9 * (v71 + 12 * v72); v74 = (ItemGen *)&pParty->StandartItemsInShops[v72][v71]; if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) - // v74 = (ItemGen *)&pParty->field_C59C[v73 + 724]; - v74 =&pParty->SpecialItemsInShops[v72][v71]; + v74 =&pParty->SpecialItemsInShops[v72][v71]; if ( v67 && Str ) - { v10 = pGlobalTXT_LocalizationStrings[181];// "Steal %24" - v96 = 0; - v94 = 2; - v93 = window_SpeakInHouse->ptr_1C; - v90 = v74; - v9 = uActiveCharacter - 1; - } else { - v96 = 0; - v94 = 2; - v93 = window_SpeakInHouse->ptr_1C; - v90 = v74; - uPlayerID = uActiveCharacter - 1; v75 = _this->_490EEE(v74, 3, v72, 2); - v9 = uPlayerID; v10 = (char *)pMerchantsBuyPhrases[v75]; } - v30 = BuilDialogueString(v10, v9, v90, (char *)v93, v94, v96); + v30 = BuilDialogueString(v10, uActiveCharacter - 1, v74, (char *)window_SpeakInHouse->ptr_1C, 2, 0); v6 = (174 - pFontArrus->CalcTextHeight(v30, &dialog_window, v3, v3)) / 2 + 138; dialog_window.DrawTitleText(pFontArrus, v3, v6, m_text_color, v30, 3); return;