Mercurial > mm7
diff mm7_4.cpp @ 749:f39fbeb65b28
Fixed bought items not disappearing from Armourer.
author | Nomad |
---|---|
date | Fri, 22 Mar 2013 23:26:01 +0200 |
parents | 585490c29945 |
children | 9f7db515a8d7 7f1487b74571 |
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line diff
--- a/mm7_4.cpp Fri Mar 22 22:36:26 2013 +0200 +++ b/mm7_4.cpp Fri Mar 22 23:26:01 2013 +0200 @@ -4666,7 +4666,7 @@ v26 = &p2DEvents[(signed int)a4 - 1].fPriceMultiplier; v27 = *v26; v28 = a3->GetValue(); - v29 = pPlayer->_4B8142(v28, v27); + v29 = pPlayer->GetBuyingPrice(v28, v27); if ( a5 == 3 ) { v35 = *v26; @@ -7246,11 +7246,11 @@ return; if ( in_current_building_type <= BildingType_AlchemistShop ) { - if ( dialog_menu_id != 2 ) - { - if ( dialog_menu_id <= 2 ) + if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) + { + if ( dialog_menu_id <= HOUSE_DIALOGUE_SHOP_BUY_STANDARD) return; - if ( dialog_menu_id <= 5 || dialog_menu_id == 94 ) + if ( dialog_menu_id <= HOUSE_DIALOGUE_SHOP_REPAIR || dialog_menu_id == HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT ) { v8 = pMouse->GetCursorPos(&v15)->x - 14; v18 = (v8 >> 5) + 14 * ((pMouse->GetCursorPos(&v14)->y - 17) >> 5); @@ -7263,7 +7263,7 @@ GameUI_DrawItemInfo(v7); return; } - if ( dialog_menu_id != 95 ) + if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_SPECIAL ) return; } v4 = pMouse->GetCursorPos(&v11); @@ -7273,12 +7273,12 @@ return; v6 = 9 * (v5 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C); v7 = (ItemGen *)((char *)&pParty->pPickedItem + 4 * v6 + 4); - if ( dialog_menu_id != 2 ) + if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD) // v7 = (ItemGen *)&pParty->field_C59C[v6 + 715]; v7 =&pParty->SpecialItemsInShops[(unsigned int)window_SpeakInHouse->ptr_1C][v5]; goto LABEL_15; } - if ( in_current_building_type <= BildingType_16 && dialog_menu_id == BildingType_18 ) + if ( in_current_building_type <= BildingType_16 && dialog_menu_id == HOUSE_DIALOGUE_GULD_BUY_BOOKS ) { v1 = pMouse->GetCursorPos(&a2); v2 = v1->x + pSRZBufferLineOffsets[pMouse->GetCursorPos(&v16)->y]; @@ -8875,7 +8875,7 @@ else { v17 = HouseNPCData[_this + 1 - ((dword_591080 != 0) + 1)]; - if ( dialog_menu_id == -1 ) + if ( dialog_menu_id == HOUSE_DIALOGUE_OTHER ) { pDialogueWindow->Release(); } @@ -9381,7 +9381,7 @@ v4 = v3 / 3; v32 = v3 / 3; } - if ( dialog_menu_id != 1 ) + if ( dialog_menu_id != HOUSE_DIALOGUE_MAIN) { if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { @@ -9393,7 +9393,7 @@ //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass][v23 - 36] // or //byte_4ED970_skill_learn_ability_by_class_table[v58->uClass - 1][v23 + 1] - + __debugbreak(); // whacky condition - fix if (false //if ( !*(&byte_4ED94C[37 * v1->uClass / 3] + dword_F8B19C) || (v6 = (int)(&v1->uIntelligence + dialog_menu_id), *(short *)v6) ) @@ -9620,7 +9620,7 @@ s1 = v4 * (100 - v1->GetMerchant()) / 100; if ( (signed int)s1 < v4 / 3 ) s1 = v4 / 3; - if ( dialog_menu_id == 1 ) + if ( dialog_menu_id == HOUSE_DIALOGUE_MAIN) { if ( sub_4B1784_check_if_player_concious__draw_warning_else_mess_with_dlg_win() ) { @@ -9744,7 +9744,7 @@ } else { - if ( dialog_menu_id > 104 && dialog_menu_id <= 108 ) + if ( dialog_menu_id > HOUSE_DIALOGUE_TAVERN_ARCOMAGE_RESULT && dialog_menu_id <= HOUSE_DIALOGUE_108 ) { if ( pParty->uNumGold < s1 ) {