diff Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2568:f2f2595fe308

rename Decals[], DecalCount
author Ritor1
date Thu, 21 May 2015 18:32:45 +0600
parents 6ab1273bc507
children 4d199006c716
line wrap: on
line diff
--- a/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Wed May 20 15:12:33 2015 +0200
+++ b/Build/Visual Studio 2012/World of Might and Magic.vcxproj	Thu May 21 18:32:45 2015 +0600
@@ -138,6 +138,7 @@
     <ClCompile Include="..\..\Engine\Random.cpp" />
     <ClCompile Include="..\..\Engine\Registry.cpp" />
     <ClCompile Include="..\..\Engine\SaveLoad.cpp" />
+    <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp" />
     <ClCompile Include="..\..\Engine\Spells\CastSpellInfo.cpp" />
     <ClCompile Include="..\..\Engine\Spells\Spells.cpp" />
     <ClCompile Include="..\..\Engine\stru298.cpp" />
@@ -316,6 +317,7 @@
     <ClInclude Include="..\..\Engine\Registry.h" />
     <ClInclude Include="..\..\Engine\resource.h" />
     <ClInclude Include="..\..\Engine\SaveLoad.h" />
+    <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h" />
     <ClInclude Include="..\..\Engine\Spells\CastSpellInfo.h" />
     <ClInclude Include="..\..\Engine\Spells\Spells.h" />
     <ClInclude Include="..\..\Engine\stru123.h" />